candidus_cogitens said:
The reason I ask is that I am creating a new character and this feat (from FRCS) appeals to me a lot, but at the same time I almost feel that taking such an incredibly powerful feat would de-legitimize my character. The munchkin in me loves this feat so much that the rest of me is very suspicious.
What is your opinion about the power level of this feat?
BTW, does anyone know why it says that you must have DM approval to take this feat? Is that because of the power issue, or some other reason?
IMO, the reason that the feat requires DM approval is that, yes, it's powerful, and the mitigating effect is not the simplest. In the Forgotten Realms, there are very few people that wield True Spellfire. These people are
hunted, constantly. Everyone is after them, for profit, for the advancement of magic science, the Red Wizards, the Drow, every gosh darn it organization is after the wielders of True Spellfire.
This, to me, means that if the DM plays the fact that you wield True Spellfire correctly, you'll be the center of the campaign. You'll be the star. A lot of what he'll have to plan will have to do with you. The various organizations will constantly be after you. You'll have to be very careful in your travels and when you manifest your power. The people who associate with you will also constantly be in danger. Realistically, you shouldn't be able to trust anyone...
As for the power of Spellfire... are you planning on getting the Spellfire Channeler prestige class? It's very much like a sorcerer, IMO, except that you'll probably be wands of various cantrips and gobbling them down like a pig at a watermelon eating contest...
Slim