Splatbooks to Beware of?

Testament said:
Dire Weasels deal d4 unsaveable Con damage per round while attached (their special ability).
Yeah, but they have lousy Con. And mount/animal companion abilities don't boost Con. Con 10 vs. Con 16 is about 40% fewer HP for an animal (d8 vs. d8+3).
 

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Heh, can be aggresive, those hippos. The number one human killer from the animal world remains the crocodile though. Or alligator - I forget which one it is exactly.

Depends on your criteria.

Cape Buffalo kill more people annually than any predator. And the #1 attacker of humans is man's best friend, the dog.

Regional stats may vary- in British Columbia, 32% of all animal-related fatalities involved horses.

Why do the domesticated animals rank so highly? Because humans have many times more contact with domesticated animals than with wildlife.

But the #1 killer? Experts argue over which is first, but both the common housefly and the mosquito kill more humans through the spread of disease than any animal does through overt attacks.
 

-Originally Posted by Rystil Arden
Compare the number of feats required and the effect to Sudden Quicken

It gets even worse with Persistent Spell. I shudder to think of a cleric with Persistent Righteous Might and Divine Power on every day (doable with one Extra Turning feat by the time you have those spells)

But hey, guess everyone's game has a different balance level.

I'm just trying to figure out where a cleric gets 14 turn attempts per day. He's got 3 normally + 4 from Extra Turning, and then I guess he could have a 24 Charisma, but that's probably going to be rare.
 


Storm Raven said:
I'm just trying to figure out where a cleric gets 14 turn attempts per day. He's got 3 normally + 4 from Extra Turning, and then I guess he could have a 24 Charisma, but that's probably going to be rare.

As Rystil said, it isn't that hard to be using multiple persistent spells at that level.
 

Divine Metamagic Level Restrictions

Hi,

We have a house rule that the level restrictions that apply to other
metamagics apply as well to divine metamagic.

That is, take the level bump of the basic metamagic. You cannot apply
a divine metamagic to a spell if the spell level + bump is higher than you
could normally cast.

I think that this is a house rule, but I'm not 100% sure. But, I can't see
using the feats any other way.

Thx,

TFB
 


Storm Raven said:
I'm still not seeing where Divine Metamagic is the problem then.

Oh, I think it was just a problem that Divine Metamagic allows you to use Persistent Spell without raising the level of the spell via burning Turn/Rebuke attempts. I see this as a powerful combination and it is hard to say that just "Divine Metamagic" or "Persistent Spell" are overpowered, but the combination (along with ways to increase your number of turnings per day), is a very powerful tactic.

Sorry, but I didn't read all of this thread, so if my comment doesn't relate to the current discussion, just ignore me. ;)
 

I think the point is clear; divine metamagic and persistent spell may be problematic apart, and definitely can cause problems together. Divine metamagic and quicken is also worth watching. Exactly what and where the problem might be is less clear, but it is clear that a DM has to be careful about these feats.

What else is there to be wary of from the splatbooks?
 

gabrion said:
Oh, I think it was just a problem that Divine Metamagic allows you to use Persistent Spell without raising the level of the spell via burning Turn/Rebuke attempts. I see this as a powerful combination and it is hard to say that just "Divine Metamagic" or "Persistent Spell" are overpowered, but the combination (along with ways to increase your number of turnings per day), is a very powerful tactic.

Except that to use Divine Metamagic with Persistent Spell requires the cleric to burn 7 turn/rebuke attempts. For most clerics, even with the Extra Turning feat, that's most, if not all, of their turn/rebuke attempts for the day. To me, that seems like a significant investment on the part of the cleric, essentially tantamount to giving up the turn/rebuke ability for the day.
 

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