SPYCRAFT : Blood Money (Medecin Sans Frontière)

OOC: Hmm...did not know I was prone, but is okay. If possible. I will pick up one of the Assult rifles from the ground and point it at the un-stunned guard as my other half-action.

Also I will wait and see how Kim does on his two shots before my next action.

-Luddite
 

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OOC:

The only ''free'' rifle is the one Luddite kicked away.

The last 1/2 action from the previous round can't be a move action because Luddite took a free 5 feet step (the only option to disengage given the circumstances). Therefore Luddite can't pick a rifle on that round.

Than the soldier stood up and picked up his partner's weapon (he's right next to him).

At this point it's again Luddite's turn and he could move (1/2 act) and pick up the weapon you kicked away (1/2 act).

Than it's Kim's action and mine.

Than you can act with the rifle.

Is that what you do?

PS: I assumed you went prone because the soldier was prone after the tackle and you said you wanted to grapple him.
 
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Kim

OOC

1st shot
9 + 5 ; hit
Dmg 3

He was already stunned, now I'm gonna say he's out.

2nd shot
5 + 5 miss (def 11)

I'm not gonna allow an Intimidate check as a free action. It has to be an half action. You just shot at people for the whole round; any orders to surrender are drowned in gunfire!
 
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Game Control said:
OOC:

The only ''free'' rifle is the one Luddite kicked away.

The last 1/2 action from the previous round can't be a move action because Luddite took a free 5 feet step (the only option to disengage given the circumstances). Therefore Luddite can't pick a rifle on that round.

Than the soldier stood up and picked up his partner's weapon (he's right next to him).

At this point it's again Luddite's turn and he could move (1/2 act) and pick up the weapon you kicked away (1/2 act).

Than it's Kim's action and mine.

Than you can act with the rifle.

Is that what you do?

PS: I assumed you went prone because the soldier was prone after the tackle and you said you wanted to grapple him.

OOC: Point of Order... Since I went first I should of been able to :

I was thinking that my grappble/pin attempt would of just been me standing on a prone person. Hence why I though I was up in the begining.

1) Pick up the closest rifle. Thus denying the solder of one rifle.
2) Been able to reach the farther rifle since the Guard was on the ground. I was thinking this since It would meen the least ret-con. And since the soldier took actions after my posted move was made invalid.

Otherwise if I still have a free half action I would attempt to keep the soldier from a rifle. Either another disarm attempt or grabbling.

-Luddite
 

OOC:

The prone thing was a snap judgement; I figured that if you wanted to grapple someone on the ground you have to go down with him.

In hindsight, maybe I was wrong rulewise but we have to roll with it.

---------------------

surprise round: Luddite tackles/trip the soldier. It works, the soldier is prone.

1st round: Luddite disarm (success). Luddite fails a grapple (and goes prone over the soldier). The soldier draws a knife and stabs Luddite.

2nd round: Luddite gets up (1/2 act), makes a free 5 feet move to disengage and gives a clean shot to Kim. That leaves Luddite with a 1/2 action that couldn't be a move (because of the free 5 feet).

The soldier gets up (1/2) and gets his partner's weapon (1/2).

3rd round: That's where we're at. You can go pick up the rifle (1/2 for move + 1/2 for pickup weapon). Or you can run for cover (tents are barely 30 feet away, for example). Or you can close in with the soldier and attempt up to 2 disarm maneuver.

Once you've taken your turn it'll be the soldiers turn.

I can't say if my prone ruling hindered you badly, but for the moment there is only one guard standing and Luddite can act before the bad guy so overall the situation isn't too bad.

BTW: as a result of a disarm attempt, you can end up with the weapon in your hands if you so wish and if your hands were free. I only stated that the weapon was kicked away because you specifically requested this effect in your post.

It's the second time that a PC use disarm to kick the weapon away instead of wrestling it away from the target (the first was Ronin), so I'm wondering if you are aware of that rule? A lot of PC do things primarily because they look cinematic so I didn't comment on it at first, but perhaps I should have. *sigh* I have much to learn.
 
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OOC: Okay. It most likely does not matter anyway. 8*)

Right now, I am going to delay my actions until Kim acts in the 3rd Round.

-Luddite
 


The soldier is enraged and as a result shoots everwhere except on Kim.

OOC:

It's the soldier's turn before Kim's (give the poor chap a chance to return fire, will you? ;) )

Soldier: Two burst at Kim because he's the guy withe gun. I'm gonna use an AD too because I have too damn many.

Soldier
4 + 2 ; 6
AD
2

That's a total of 8. Oh well. I won't use a second AD, that would seem vindicative ;)

Second attack;
1

Oh for the love of...

You guys are very lucky so far. I hope for the sake of the others that some of your luck rubs on them too.
 
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Kim returns fire with much more calm and precision, to great effect. The soldier goes down with a scream

Kim
3 + 5
19 + 5, hit
dmg 9

Annnnnd of course I failed my fortitude check. He's stunned.
 


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