Star Wars Episode 2.1q: The Fall of Eraydia (RIP)

Round One

Tilon peeks over the berm and sees the STAP in front of him is now unoccupied, but still floating. Reaching into his pocket for the liquid cable dispenser, he aims it at the handlebars. The cable flies out, and just manages to catch the STAP on the front of the chassis, where it sticks and hardens. Tilon tries pulling on the cable, but the STAP doesn't budge.*

Denny rises and fires at the occupied STAP with all four barrels blazing. The shots from his upper two arms both hit the pilot in the chest, severing his head and torso and knocking it backward, where the bladegrass causes even more sparks to fly skyward.

Pog fires at the same time, and manages to hit the now unattended STAP, leaving a smoking hole in the propulsion system. Hostile #2 dips just enough to run its bottom along the tips of the bladegrass, and sparks fly. The bladegrass does not ignite, however.

Those of you with a view of the GATs and droids can tell that they've probably managed a meter or two at best in terms of progress toward your position. At this rate, it should take them another 90 rounds (9 minutes plus) minimum to break through the bladegrass to your position.

You're out of combat, but you're still on combat time, for the purposes of Tilon's augmented DEX (which still has nine rounds left), and for determining when the GATs arrive (if at all).

Take 100 XP each for the starship combat, landing the ship, and the STAPs, plus the excellent posting. If your full stats, background and description are posted in the other thread (and I believe everyone's is), take another 100 XP for that, to make 200 total.

Shom picks himself up off the ground, and climbs back up to the hatch of the ship. He surveys the progress of the GATs, and looks around at the layout of the bladegrass field. He then pokes his head down the hole and says to Hiru (who, inside the ship, can hear him), "Why don't you help our passengers out of the ship?"

[Those of you after Shom - Kerracor, Ka Jor, and Hiru - in the initiative count have a chance to repost your actions to befit the new situation.]

*If you're interested in how I ruled on Tilon's action, I posted about it in the other thread.
 

log in or register to remove this ad

"All right, ladies and gentlemen, the ship has come to a complete stop at this time. Please exit the craft, remembering to take any carry-on luggage. Watch your step on the way out and we hope you enjoyed flying Crash and Burn Airlines. Oh, stay away from the grass, please." Hiru leads the way by hopping out of thatch and heading over to speak with the captain.
 

Ka Jor retrieves his lightsaber, looking at it with interest, thinking to himself, "That has never happened before."

He thumbs on the blade to make sure that it is still operational. [OOC: is it?

In either case...] Remembering that they have no time to waste, the cerean padawan clips his weapon back on his belt and begins searching the horizon to determine which direction would be the safest to travel.
 

Pog watches in disbelief as the STAP staggers and spits black smoke out. He then looks at the barrel of his blaster pistol. Shaking his head he smiles. He then stands up seeing no other signs of immediate danger. Looking around at the others, he holsters his blaster with an air of confidence. He gathers his things from the ground and looks to the others. "Now what do we do? It won't take those tanks too long to get here. I know I could pilot one of those STAPS and possibly ferry people out of here, but I don't know how long it will take."
 


maddmic said:
"Now what do we do? It won't take those tanks too long to get here. I know I could pilot one of those STAPS and possibly ferry people out of here, but I don't know how long it will take."

"Likewise," Denny suggests as he holsters his blasters, "if we could capture those repulsor tanks, we could most likely ferry everyone out of this demon grass."

Denny steps over to Tilon a hand or four pulling in the lassoed STAP.

"Pog, do you think you'll be able to fix that blaster hole you put into the other speederbike? Having two fully operational combat bikes would be considerably perferrable to one."
 


Kerraccor climbs back onto the top of the ship next to Shom. He'll assist any passengers in getting out of the ship that need help, while keeping an eye on the approaching GATs. Once everyone is out of the ship, he'll re-enter to retrieve his only other possession, his tool kit. After that, he'll be ready to assist in fixing the damaged STAP if needed.
 

D'oh! Crosspost!

Round Two

Okay, while I work on the new map, here's what happened (Initiative order has been abandoned, but will be rerolled in case combat happens.):

Kerracor moves over to lend Hiru a hand with passenger debarkment, but by the time the wookiee makes it to the hatch, the passengers seem to have it whipped. Four refugees come out between now and then, with bemused expressions on their faces, as if someone has just told a joke. A Falleen male awaits his turn to debark, and whispers conspiratorially to Hiru: "What's an airlines?"

Ka Jor heads down the berm to retrieve his lightsaber, none too soon as a stray 'blade' of bladegrass nearly ventilates the seat of his Jedi robe. He reactivates the Jedi weapon, and to his relief, a bright blue shaft of light accompanies the trademark "wheezhah-mroom" sound generally associated with lightsabers. [If you want a different color, Ka Jor, lemme know, and I'll edit.]

With Denny's help, Tilon (barely) manages to get the STAP moving toward him [and by that I mean, if Denny ain't helping, it ain't moving]. Now that inertia has been overcome, it should only take about 2 more rounds to get the STAP next to the berm, where Tilon (or someone) can commandeer it.

No one can hear Pog's comments about using the STAPs to ferry passengers over the bladegrass, over the bladegrass. Which is probably just as well, since the most recently depiloted one now has holes in the aerial platform and is further away than 20m of liquid cable would reach. Still, Pog is now standing, and in possession once again of his gear.

Shom has been looking around, when his eyes fix on a point southeast of the hull. Shom holds that thought until he can poke his head in the hatch yet again (this time, nearly coming face to hiney with a Bith female on her way out). Deftly dodging the sizable obstacle, he manages to squeeze off a question to the remaining passengers. Of the party, only Hiru can hear the question:

"Does anyone here have any experience with handling and/or riding Gormaloks?"

To his surprise, two hands go up: one, an older human woman, who introduces herself as Alice Chenn-Mar, who 'used to do a bit of thread-farmin' back in the day,' the other, a Falleen male who declines to give his name, but can 'ride anything.' Shom directs these folks to come to the front of the line, and the other passengers oblige. They'll come out in the next "wave" of refugee debarkments.

The Duro resurfaces, and speaks (again, loudly enough) into his comlink: "Okay, folks, we've got two choices, the way I see it. We can borrow a couple of the refugees who know a little bit to see if we can't ride those gormaloks out of here, OR, we can use our combined weaponry to blast our way out right about... there." Those who turn to look at him see him point to a spot in the southeast corner of the cleared area.

"What's everybody think?"
 
Last edited:

Denny shouts back into his comlink, "Riding the gormaloks would seem the quicker route, considering the pace that three tanks a squad of droid troopers are making. If we can get the second STAP jury-rigged into usefulness, two of us could make for a decent distraction while the rest escape.

"Pog, come over and give us a hand with this cable..."
 

Remove ads

Top