Fangor the Fierce
First Post
As the group prepares, Ferro hears the concerns of Daelyn.
Turning south, you spy the winding creek that exits Springside and moves along at a leisurely pace. To your left, you walk in the shadow of the mountains. Somewhere up there, on one of the numerous peaks, Maximo made his name renown. From the tales you gathered on your journey, the dragon was a black dragon. Maximo, along with a few others, had set out to see if they could deal with the dragon. Now, he strives to teach those that care to learn on the beliefs of protecting those that can not protect themselves.
You continue down the path of the creek, as it winds its way south. The lands to the west are fertile grasslands with crops being tended to here and there. These must be where the town gets its produce from, as you see baskets being filled and taken north to town.
The walk is not arduous, as the sun is gently shinning down through the clouds above. The season is changing, and the harsh winter will soon be upon the lands. A cool breeze at your back moves you along, as you eventually stop and stare ahead.
You crest a small hill and find yourself looking at the forest edge in the distance. It is still some distance away, but the words of Ferro tell you that this is where you will need to turn your back to the mountains and head west. Deciding that now is a good time to refill the waterskins, you drink up and refill at the creek.
Keeping the forest to your left now and moving parallel to it, you head west, towards where Ghentir's farm should lie. Another hour or so passes before you start to see signs in the distance of life. You spy a trailing spiral of smoke ahead, reminding you of recent campfires that you attended on your way to the Academy. Eventually, you spy a wooden fence and a building in the distance.
The silence is broken as the barking of dogs reaches you. You spy a trio of dogs racing towards your group, keeping their distance but continuing to alert their master of your presence. From behind the building, you spot a figure moving to see what the commotion is. A shrill whistle is heard, as the dogs cease their barking and turn. They turn their attention back to you all, as you move towards the building.
A lanky man walks towards you all with thick matted hair, dark skin baked by the sun, and wearing an apron over his clothing. The dogs move to his side; one sitting while the other two race off to the fenced portion north of the building. You hear the sound of sheep from the pen, as the dogs take to checking on them.
the man asks, looking over the group.
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Turning south, you spy the winding creek that exits Springside and moves along at a leisurely pace. To your left, you walk in the shadow of the mountains. Somewhere up there, on one of the numerous peaks, Maximo made his name renown. From the tales you gathered on your journey, the dragon was a black dragon. Maximo, along with a few others, had set out to see if they could deal with the dragon. Now, he strives to teach those that care to learn on the beliefs of protecting those that can not protect themselves.
You continue down the path of the creek, as it winds its way south. The lands to the west are fertile grasslands with crops being tended to here and there. These must be where the town gets its produce from, as you see baskets being filled and taken north to town.
The walk is not arduous, as the sun is gently shinning down through the clouds above. The season is changing, and the harsh winter will soon be upon the lands. A cool breeze at your back moves you along, as you eventually stop and stare ahead.
You crest a small hill and find yourself looking at the forest edge in the distance. It is still some distance away, but the words of Ferro tell you that this is where you will need to turn your back to the mountains and head west. Deciding that now is a good time to refill the waterskins, you drink up and refill at the creek.
Keeping the forest to your left now and moving parallel to it, you head west, towards where Ghentir's farm should lie. Another hour or so passes before you start to see signs in the distance of life. You spy a trailing spiral of smoke ahead, reminding you of recent campfires that you attended on your way to the Academy. Eventually, you spy a wooden fence and a building in the distance.
The silence is broken as the barking of dogs reaches you. You spy a trio of dogs racing towards your group, keeping their distance but continuing to alert their master of your presence. From behind the building, you spot a figure moving to see what the commotion is. A shrill whistle is heard, as the dogs cease their barking and turn. They turn their attention back to you all, as you move towards the building.
A lanky man walks towards you all with thick matted hair, dark skin baked by the sun, and wearing an apron over his clothing. The dogs move to his side; one sitting while the other two race off to the fenced portion north of the building. You hear the sound of sheep from the pen, as the dogs take to checking on them.
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