Survivor (Non-PHB) Feats: FEY TELEPORTATION WINS!

  • Thread starter Thread starter lowkey13
  • Start date Start date
Bountiful Luck 18
Dragon Fear 21
Dragon Hide 5
Dwarven Fortitude 17
Fade Away 19
Fey Teleportation 12
Flames of Phlegethos 15
Infernal Constitution 17
Orcish Fury 23
Prodigy 21
Second Chance 14
Squat Nimbleness 11
 

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Athlete and Mobile are also pretty fun, upon review of the phb.

Keen Mind and Linguist can be very fun, depending on campaign.

Skilled is boring to read but adds much more to a character that is actually interesting in terms of how it affects play than most of the most powerful feats. Prodigy is a more interesting version of it, but shouldn’t be restricted by race.

But even those aren’t as fun as Wood Elf Magic, IMO.

I am not against the MOAR damage feats per se but agree that people do often overlook other opportunity for flavor.

I want to give my blade Pact warlock GWM. He is a dwarf with an alcohol problem that swings a maul with abandon. I don't want him to be too "castery" and am saying he talks to his maul and is haunted by this sabotaging gift from mammon.

I am making the maul a centerpiece of his character. Big swings seem fun, hit or miss.

But I am with you in many respects on the flavor issue. I think loading a tiefling with devilish feats would be a blast.

I like to take feats to establish history as well. For example, I started a fighter who was planned to be eldritch knight. I took sage background with magic initiate at first level. It made it less jarring at third level to take on the subclass.

I was already into the idea of a casting warrior from
Inception.

I guess I see the value in all of these if they help the player "get into it."
 

Bountiful Luck 18
Dragon Fear 21
Dragon Hide 5
Dwarven Fortitude 17
Fade Away 19

Fey Teleportation 12
Flames of Phlegethos 15
Infernal Constitution 17
Orcish Fury 23
Prodigy 22
Second Chance 14
Squat Nimbleness 9
 

I am not against the MOAR damage feats per se but agree that people do often overlook other opportunity for flavor.

I want to give my blade Pact warlock GWM. He is a dwarf with an alcohol problem that swings a maul with abandon. I don't want him to be too "castery" and am saying he talks to his maul and is haunted by this sabotaging gift from mammon.

I am making the maul a centerpiece of his character. Big swings seem fun, hit or miss.

But I am with you in many respects on the flavor issue. I think loading a tiefling with devilish feats would be a blast.

I like to take feats to establish history as well. For example, I started a fighter who was planned to be eldritch knight. I took sage background with magic initiate at first level. It made it less jarring at third level to take on the subclass.

I was already into the idea of a casting warrior from
Inception.

I guess I see the value in all of these if they help the player "get into it."
Yep, I agree with all of that.

Still, we are here to eliminate all but the best!
 

Bountiful Luck 18
Dragon Fear 21
Dragon Hide 5
Dwarven Fortitude 17
Fade Away 19
Fey Teleportation 12
Flames of Phlegethos 15
Infernal Constitution 17
Orcish Fury 23
Prodigy 20
Second Chance 14
Squat Nimbleness 10
 

Bountiful Luck 18-2=16
Dragon Fear 21
Dragon Hide 5
Dwarven Fortitude 17
Fade Away 19
Fey Teleportation 12
Flames of Phlegethos 15
Infernal Constitution 17
Orcish Fury 23
Prodigy 20+1=21
Second Chance 14
Squat Nimbleness 10
 

Bountiful Luck 16
Dragon Fear 21
Dragon Hide 5-2=3
Dwarven Fortitude 17
Fade Away 19
Fey Teleportation 12
Flames of Phlegethos 15
Infernal Constitution 17
Orcish Fury 23
Prodigy 21+1=22
Second Chance 14
Squat Nimbleness 10
 

Bountiful Luck 16
Dragon Fear 21
Dragon Hide 3
Dwarven Fortitude 17
Fade Away 19
Fey Teleportation 12
Flames of Phlegethos 15
Infernal Constitution 15
Orcish Fury 23
Prodigy 23
Second Chance 14
Squat Nimbleness 10
 

Bountiful Luck 16
Dragon Fear 21
Dragon Hide 3
Dwarven Fortitude 17
Fade Away 19
Fey Teleportation 12
Flames of Phlegethos 15
Infernal Constitution 15 - 2 = 13 let's get this over with
Orcish Fury 23
Prodigy 23 + 1 = 24
Second Chance 14
Squat Nimbleness 10
 

Bountiful Luck 16
Dragon Fear 21- 2 = 19
Dragon Hide 3
Dwarven Fortitude 17
Fade Away 19
Fey Teleportation 12+2 = 14
Flames of Phlegethos 15
Infernal Constitution 13
Orcish Fury 23
Prodigy 24
Second Chance 14
Squat Nimbleness 10
 

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