One of the things that a good DM does is move the game along. I make plenty of mistakes when I'm DMing, but my players are having fun. Do you slow the game down all the time looking up rules? I'm so glad I don't play in your game.
This sort of preparation may seem old hat to all of you, but it also gives a good example to newer players of the sort of things you can do at high levels.
Incidentally, I would allow Revivify and Raise Dead to work in that manner. The body must be "whole", but the description mentions "missing body parts". The head wasn't missing! It was sitting next to the body. Reattach it (with duct tape - or just press it in the same palce) and the spell should work fine.
Note that the Balor _had_ assistance for the early part of the combat: a Mountain Troll that delayed the barbarian.
Cheers!
This sort of preparation may seem old hat to all of you, but it also gives a good example to newer players of the sort of things you can do at high levels.
Incidentally, I would allow Revivify and Raise Dead to work in that manner. The body must be "whole", but the description mentions "missing body parts". The head wasn't missing! It was sitting next to the body. Reattach it (with duct tape - or just press it in the same palce) and the spell should work fine.
Note that the Balor _had_ assistance for the early part of the combat: a Mountain Troll that delayed the barbarian.
Cheers!