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Take off every "Hivemind"! You know what you doing.

Lady_Acoma said:
Where is the fun in not doing that. Though I limit my characters to somehow crazy or mentally deficient ones, but that is just funny. :o

It is like actiung, playing the same role over and over again gets boring. Crazy characters can be fine sometimes, but too often they ar eplayed over the top and seem to comic relief.
 

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Crothian said:
It seems that from the thread smost small races like halflings and gnomes are never really barbarians,. so I fail to see how the Munckins would take it. Can't really power attack while rages with a lollipop

But there is nothing mechanically wrong with the class.
Heh. Goofball.

Halfling barbarian is a killer combo. Assuming you use a greataxe, which is a safe assumption, your damage is only hurt minorly compared to the Big Folk, and you have super 1337 hiding skills that allow you to choose who you fight and who you don't fight. It's a totally gross combo, even for the barbarian.
 

Cyberzombie said:
Heh. Goofball.

Halfling barbarian is a killer combo. Assuming you use a greataxe, which is a safe assumption, your damage is only hurt minorly compared to the Big Folk, and you have super 1337 hiding skills that allow you to choose who you fight and who you don't fight. It's a totally gross combo, even for the barbarian.

It can be a nice combo, and maybe they can hide from foes but once the battle starts it is hard for them to just stop and go hide again. That tyype of character is much better served with a halfling rogue who's sneak attack will greatlyu out do the damage a raging halfling can do. And the seak attack never goes away.
 

Crothian said:
It can be a nice combo, and maybe they can hide from foes but once the battle starts it is hard for them to just stop and go hide again. That tyype of character is much better served with a halfling rogue who's sneak attack will greatlyu out do the damage a raging halfling can do. And the seak attack never goes away.
Never goes away, huh? Never goes away? I see your agenda! :]

You might fool some people with that line of "reasoning", Mr. I'm-immune-to-criticals-and-oh-did-I-mention-SNEAK ATTACKS-too Ooze? Yeah, never go away. Hah! I know for a painful, bloody fact that sneak attacks go away in about 50% of the fights a character comes up against. Barbarian super munchkin damage and barbarian super dooper munchkin hit points *never* go away.

I saw through your evil agenda, Mr. Ooze, and I am not fooled!
 







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