• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Take off every "Hivemind"! You know what you doing.


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Jdvn1 said:
Ooh, tell us about your Eberron game!
Alright, here's what I have in mind.

The main enemy are the Lords of Dust, though they are mostly in the background and their master plans will take some time to come to fruition. These plans will likely involve ultimately freeing one of the Cthulhu furries, err, rajahs.
Meanwhile, there are lots of other threats right in the faces of the PCs. Some of these are actually controlly by the LoD, some aren't.
The PCs probably won't know even about the LoDs' very existence for quite a bit but will often have to deal with the other enemies.

One of the PCs is a paladin of the Silver Flame, so I'll also get to play with corruption in the Church. I'll use it subtly, though, and make sure not to overdo it - more like a knife in the back than a heavy blunt object to the head. She's also from a Thranish noble family that (mostly) doesn't worship the Silver Flame and her father was killed by a Karrnathi officer in the Last War, all of which opens up a lot of options for me. :] I love PCs that come with lots of plot hooks for me.

The other PCs aren't finished yet so I couldn't plan any personalized nastiness for them so far. (There likely will be only one more at first anyway.)

Well, that's a very rough overview.
 

Darkness said:
:] I love PCs that come with lots of plot hooks for me.
Translation: You love to mess with PCs.

Darkness said:
The other PCs aren't finished yet so I couldn't plan any personalized nastiness for them so far. (There likely will be only one more at first anyway.)

Well, that's a very rough overview.
Sounds like a blast! I haven't had an opportunity, yet, to play Eberron. Still waiting.
 



Cyberzombie said:
I often give my characters fu... er, messed up backgrounds and let the DM have at it. It's lots of fun *if* you know what you're getting into. :)
Reminds me of my character that was hunted down, tortured (scarred from head to toe, toes cut off, cheek punctured, meager food, et cetera), drug behind a horse, poisoned... and a bunch more nasty things...

Yes, I should've seen it coming. He was Ta'veren. I blew the freakin' horn. I didn't know what it was at the time!
 

Mess with PCs? Me? That's putting it lightly. :D

As I recently told a good friend:

...

Third, I like to empower my players. I like PCs to be respected heroes, often following plots fitting their background and personality. My plots (PC-related or not) are usually structured along the lines of "this happens unless the PCs interfere. If they do, the following resources are also available to be used against them."

Fourth, power comes at a price. The price the PCs have to pay for being respected heroes is pain, and their players know it. Many NPCs might well defer to the PCs – but the villains are even more impressive than the PCs and also like to hit them where it hurts. Victory is often bitter-sweet. You might win, but you probably bought the victory with your life – or at least your health, freedom, love, power, integrity, etc. Defeat is… worse. And very possible. Also, captured PCs can look forward to horrifying torture, eventually a gruesome death and, if possible, the desecration of their body and/or soul.

...
 



Oh, the other points are just general notes about my DMing style. My taste for war stories, the PCs still encountering 1st-level orcs at 10th level, etc. - that kind of thing.
 

Into the Woods

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