Tell me about Blue Rose

Crothian said:
Not really. There really are no movies that really capture the feel of Blue Rose well. IT has action and good guys and bad guys as well as an adiditonal level of emotion. I think they would be more dramas then action films.

There are no exact matches, obviously, but Princess Bride, Hero, Labyrinth, Legend, and Crouching Tiger, Hidden Dragon are all close enough to count. Even Bram Stroker's Dracula (though it's not a great movie) shares a lot of thematic similarities. Hell, Brannagh's version of Frankenstein could be adapted into a Blue Rose adventure with relative ease.

Patrick Y.
 

log in or register to remove this ad

Wayne: Just to clarify, I'm not saying this form of writing is bad or wrong. It's just interesting to see men taken from all power roles.

Around the parts about festivals if I recall. It's not in pictures.

Having looked through it again, I find two incidents of potential lesbian scenes. The fact that gods (Twilight only, mind you - not ones worshipped by "Good" people) can have other forms is irrelevant as the fact they are sexless is not stressed. They are distinctly sexual - their other forms are merely mentioned, not explored.

Feminised men and powerful women:

The big one is Anwaren. He, through his masculine version of pride is forced to become the weakest of all the gods - even below Braniel (Who is seldom seen to do anything dramatic or heroic.) He's the only one of the gods that periodically dies, ressurected only by another man (Hmm.). Because he is associated with kingship, it must be common usage to see kings as more warmongering/insane that queens. Anwaren is not directly feminised - his power is deliberately weakened so as not to be on the same level as the other gods! I would say the only powerful heterosexual, but he is weak comparitively - as are all the other heterosexual males.

Wolfsong. Diplomat draws (We assume successfully) upon a childrens story involving a little girl. Not directly feminised, but through a situation where he tells a tale of little girls triumphing over something (Evil male woodcutters, I'd imagine.). He deliberately changes the story to acceed to a more feminised/rhydanised worldview.

Lovers of the Dawn: Not a powerful male figure in the story. The gay male in the story blushes like a schoolgirl whenever romance is mentioned, gay or strait. He acts traditionally female. This is seen to be good by the blessing of the mother.

Queen Jaellin is powerful and regarded as good. Lord Sayvin has his potential stripped from him; fiction notes he might well make a better king. His sexuality is not mentioned, but this is because we must assume he is strait (As gay couples are often drawn attention to.) He is effectively demasculinised by a mysterious animal which has chosen wrongly in the past.

Lord Jarish Dukay: A sea folk. A noted conversationalist, "Fixture at parties", his power can be seen through his willingness to acceed to feminine power models - he speaks to listen, has a large and powerful family, etc etc.

Chezia Thalis: Powerful woman only made moreso by the fact she acceeds to male power models such as analysis and strategy. Only able to stand up to the queen because she is a woman.

Jarish, Laritha's rhy-bond. He's her runner-boy. She's the brains. While a non-sexual relationship, this is obviously the preferred system showing here. He's a bit of a pansy, too. He loves all and is deeply compassionate... he uses his conversational arts to get her way... how is that not feminised?

Sharit Ranith: Leader of a powerful organisation in Aldaea. Is gay. "Well spoken, good coordinator." Language use does not say "Natural leader, excellent rhetoricist." or some such. Use of language feminises him.

The Lich King, Jarek: Powerful. Heterosexual (He "Penetrates" his female generals mind at will. I assume he's sexually impotent in his lich state - which could be noted in itself) Eeeeeeevil. Evil is bad.

Whispers In the Wind: No males at all. All powerful females.

The Jarzon Hierophant: Masculine, "traditional" values. Eeeevil. Or at least stupidly ignorant and to be shown the error of his ways (And a Hierophantess put in, or something.)

- - -

And pictures show men in a more sexual light than women at all stages barring one later picture (Two lesbians(?) in dresses). Not a single heroic male vs. dragon picture in the book to my remembrance. Compare to the amount of powerful female pictures.

Even the picture of the gods has the males behind one of the female gods - the final goddess, despite being behind, gets her own special focus area in the picture. Note how in that top right corner everything is in strait lines towards her face? The "Motherly" female (And one with a husband, mind you) is rarely heard of in the book and her position in the picture is even lower than that of the two male gods - and she gets no special focus like the neo-pagan priestess at the top right.

Every male is shown in a low, feminised position or as a direct or potential evil. Almost all pictures of women are showing powerful, non-sexual females unimpeded by males in any way.

Thats my reading of the text, anyway. And call me a cro-magnon, but I do like powerful male heroes... not toy-boys and snags without the courage to exist as themselves. Gay and strait is irrelevant; this text isn't showing equality, it's trying to get back some. It's fluff fiction with a mission.

Good thing the rules rock.
 

Flesh & Blood, another Rutger Hauer flick, is probably a decent enough Blue Rose style game. But whatever the intended setting, my group is using the mechanics (True20) for a game in the Midnight campaign setting.
 


Arrgh! Mark! said:
It's fluff fiction with a mission.

I've said before, the only "mission" Green Ronin had with Blue Rose was to accurately emulate the genre of romantic fantasy.

Interestingly, people keep talking about Blue Rose as if we had this set of rules that we then turned around and "shackled" to a setting they object to. Let me assure you, the development was entirely the other way around! We had the setting, the concept of giving romantic fantasy a place in RPGs and the system which the traditional roleplaying crowd loves so much came directly from that. True20 was developed to emulate the genre and complement the setting and inspirational material from the world of the fiction. If John Snead hadn't pitched it, if Steve Kenson and Jeremy Crawford hadn't lovingly developed it, the system wouldn't be there.

If you like it for other stuff, great! More power to you! But the mission, from my perspective as the publisher, was to make a game for the romantic fantasy market. That's it...
 

Never look a gift horse in the mouth :) For my group, we bought it despite, not because of, the setting. But in the end, we still gave up our cash, heh.
 

Nikchick said:
If you like it for other stuff, great! More power to you! But the mission, from my perspective as the publisher, was to make a game for the romantic fantasy market. That's it...

Pity that it appears for many the setting is little more than a necessary evil to get to the system. Hopefully a little light is going on in the brains over at GR.
 

Krieg said:
Pity that it appears for many the setting is little more than a necessary evil to get to the system. Hopefully a little light is going on in the brains over at GR.

My impression is that the vocal 'naysayers' create disproportionately more noise than their actual number. A lot of the noise has died down since people have actually started to read over the book and play with the contents.

GR have proven themselves to be astute marketers and designers. I see no reason to doubt them.
 

Seems to me that everyone who is going to buy the book because of the system will do so anyway, and a lot of people are buying it because of the setting, have little or no committment (or even knowledge) of D20. I don't really see the Blue Rose decision to be a mistake in that light :) Regardless of my opinion of the setting, personally...
 

Skywalker said:
My impression is that the vocal 'naysayers' create disproportionately more noise than their actual number.

Oh? I am surprised how many people are, like me, none to impressed by the setting (or worse).

I am not as down on the setting as I was initially -- a post by Steve Kenson over on RPGnet let me see that there is a real setting somewhere under the melodrama. But still, it seems to me that the system is the part of the book to be excited about.
 

Remove ads

Top