I bought Blue Rose as a present to my girlfriend. I simply read it. I'm not against romantic fantasy, nor do I suppose anyone is against it as a general thing.
I would debate the notion that nobody is against it as a general thing. I know plenty of people who are against certain subgenres of fantasy or sci-fi. That doesn't make them bad people, and in fact some of them are wonderful DMs, but it does mean that they shouldn't be reviewing RPGs designed to emulate sub-genres they hate.
I say that it's treatment of romantic fantasy is chipper. Most of the modern fantasy I read may have some of the elements it covers, but still. Wheel of Time is modern, might even be described as romantic fantasy - but it's not so chipper or anything as Aldis is.
1) No argument that it's chipper. I believe that a core design element was "a world that can be lighter and friendlier than, say, a standard D&D world, which people have decided ought to be grim and gritty and spike-armored". That's not a slam on D&D -- I play D&D. I love D&D. But the one time I tried to get my wife to play it, I ran into big major hassles along the lines of her not being naturally inclined to kill things and take their stuff as soon as they showed unfriendly tendencies. If I'd gotten her started on Blue Rose instead, things might have gone better.
2) I have no idea what kind of modern fantasy you're referring to. Are you saying that you read romantic fantasy?
3) If you're including Jordan's Wheel of Time as romantic fantasy, then you have stretched the definition past any point where this discussion is going to be useful. I'm not saying there aren't shades of gray. I'm not saying that Jordan's characters don't have feelings that could be described as romantic. But in the same way that Martin's Song of Ice and Fire just plain isn't a whimsical swashbuckling adventure, Jordan's Wheel of Time isn't romantic fantasy. If this is the standard by which you judged Blue Rose, then it's no wonder you were disappointed. Perhaps the Wheel of Time rpg might be a better version of what you consider romantic fantasy.
And if I remember back when I read Mercedes Lackey and her cohorts, rarely was anything so clean cut and wonderful as Aldis. You could put a decent romantic coverage in there, if as the GF says "I'd probably make it a whole lot darker. There's little heroism unless you're striving against all the odds - not with the backing of a whole country."
Interesting. I remember Mercedes Lacky as being pretty fluffy -- or at least, the good guys were, for the most part, pretty fluffy. The bad guys could be evil and nasty and all that, and I believe that the bad guys in Blue Rose are evil and nasty and all that, but the good guys were usually pretty noble and virtuous and anachronistically progressive and good (unless they get drugged and hypnotized by curtains into being evil for plot-purposes briefly). So it's not like nothing bad ever happens -- it's just that, if I understand it, the Blue Rose people are trying to set up at least one country as straightforwardly good and reliably trustworthy. That doesn't mean that you get to stay there the whole time. Things might not be so wonderful as you try desperately to reach the border of Aldis with necromancers trying to get hooks into your soul to drag you back.