Temple of Elemental Evil discussion thread (merged)

Hand of Evil said:
To find out your specs right click on My Computer select Properties and you should see a good bit of your information on the General Tab. To find out your hard drive space go to your C Drive and right click also.

Welverin said:
I prefer the DirectX Diagnostic Tool (DXDIAG.EXE), it has all the information you need and easy enough to find so that even the computer illiterate shouldn't have much if any trouble finding what they need to know.

Hand of Evil said:
I always forget about that tool. :)

to execute from select run from start menu then type dxdiag.exe the tool will run and give you info.

Haven't we done this before?
 

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Henry said:
I definitely see why Troika said no one has completed it in Ironman mode before - The number of times I've had to reload to avoid death has been phenomenal! Thank God diseases heal themselves over time, or I wouldn't have enough money to buy arrows! :)
Can't you use the heal skill to cure diseases?

Daniel
 

Pielorinho said:
Can't you use the heal skill to cure diseases?

Daniel

I tried this, but I haven't been successful with it. But then it's not an
immediate success type of thing. It just uses the better between the heal check and the disease check on the disease save. So maybe my heal checks have been sucking.

There's definitely no donut reach. I got my druid walking around with a longspear right now.

And Attacks of Opportunity hurt so bad. So much so that I wish there was some warning of the attacks of opportunities for idiots like me. So many times I've tried to tell the bad guys:
"I didn't mean to cast that spell right there. I was being stupid. Please stop hitting my body into a pulp."
However, I feel better when I occasionally see the enemy make similarly stupid attack of opportunity mistakes.

It's especially bad given the number of guys this game throws at you. And they're not that stupid either. They'll (usually) pour in from other rooms to join their friends in mercilessly crushing you.

And identifying things is extremely painful in terms of gold... Ugh... 100 gp to identify (whether you go to the store or use the spell). And I've got 10 potions... All unlabeled. Oh crap. That's right. No sipping potions crap. You gotta identify those things one by one. And it costs you everything you've got to do it. Gold is a very precious metal. Thank god it's the 3.5 version of identify at least. (The 3.0 version would have been like: 10% chance to identify that cure light wounds potion for a 100 gold? Let's do it!)
 

re: Potions workaround: as near as I can tell, potions all look the same. Identify one potion of each appearance, and you'll know what they all do. (I should brew a potion of cure moderate wounds to make sure they don't look like CLW potions, however).

And AoOs are indeed nasty, especially given the impressive AI of creatures. I love (read: dread) seeing those bugbears come running right up to my wizard and flanking him in order to prevent me from getting my spells off.

Daniel
 

While I don't like aspects of the interface and front-end [why don't you auto-annotate Mr. Map? Why must I use little flags?], I think the implemetation of the fighting rules is great.

Careless play gets punished [which is nice, a disincentive to staying up until 2:00 on works nights]. Tactics are rewarded [with survival!]. Looks to be the best tactical dungeon crawl yet.

Its even educational. Last night I learned that the Withdraw manuever only shields you from AoO's from the enemies you're adjacent to, not the ones 15ft. away that you run past in you're bid for safety [kinda dumb on my part...]
 

Heya:

Re: Potions. I haven't checked yet, but are you actually allowed to quaff unidentified potions? I actually haven't used any yet since in combat I'd rather damage the enemies (and they'll likely do more than 1d8+x points of damage to me anyway) and outside combat I'll just cast CLW and/or rest in the tower at the entrance to the Moathouse.

Take care,
Dreeble
 

Heya:

It seems like there's a limit to the number of flags that can be placed. Or am I wrong? Once I realized I needed to find somebody and I wasn't sure where he was, I went back and flagged all the buildings and found it wouldn't let me place a flag after a certain point. If so, darn.

Take care,
Dreeble
 

I bought the game today with the anticipation of playing it. Unfortunately for some reason, the scroll bar always immediately scrolls to the bottom, which I have no control over. No keyboard keys are sticking, and I don't believe my optical mouse is the problem - though it could be. I was wondering if anyone encountered anything like this?
 

A tip for those whose game is scrolling at a crawl on even the highest scroll setting (5). Knock it down to 4. I did on a fluke and now the screens scroll quite quickly. Might just be a bug with setting 5.
 

LightPhoenix said:
I bought the game today with the anticipation of playing it. Unfortunately for some reason, the scroll bar always immediately scrolls to the bottom, which I have no control over. No keyboard keys are sticking, and I don't believe my optical mouse is the problem - though it could be. I was wondering if anyone encountered anything like this?

I haven't seen the problem, but I have a simple test for you.

Open Notepad. Write about 15-20 lines of text. Now resize Notepad so that the text doesn't all fit on the screen. Does notepad
automatically scroll to the bottom? If so, I'd guess that your mouse or keyboard is messed up (be sure to check for a messed up scroll-wheel. On some mice, if this gets stuck, it'll slide the scroll bar around like crazy).
 
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