Temple of Elemental Evil discussion thread (merged)

uv23 said:
Couple more comments:

Darkness. I concur completely, and I have a very high end monitor. I find that when I'm in dungeons I randomly click on the space around me in case theres a hallway nearby. Really terrible visual cues as to whats in your immediate vicinity.

Missions and alignment: I'm bothered by how many of the more important quests seem to be religiously oriented (pro st cuthbert). Makes it very hard to play an evil party with a "clear" conscience.

The evil party version of that quest:
Terjon: "St. Cuthbert needs you to go get this item..."
Party-leader: "CHARGE ATTACK!!!!"
 

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Simplicity said:
The evil party version of that quest:
Terjon: "St. Cuthbert needs you to go get this item..."
Party-leader: "CHARGE ATTACK!!!!"

yeah just wait until your a good level terjon is one bad assed cleric. He slapped my 5th level party down real quick like. I think everyone was dead in 4 rounds.
 

Shard O'Glase said:
I had some corrupted save files and so I started over, and so far my compalints are fairly minor, though I think they inflict some really bad luck on the die rolls on the party. I still win the battles but I miss way to often or they aritificially boosted the AC on opponents.

Are you seeing this with ranged attacks or reach attacks?
The game implements cover (+4 to AC) when you've got
someone between you and the baddie even on reach attacks.
Plus there's the additional -4 to hit from firing into melee...

There's supposed to be some status log thing that gives you more
info on the die rolls, but I haven't found it yet.
 

Simplicity said:
The evil party version of that quest:
Terjon: "St. Cuthbert needs you to go get this item..."
Party-leader: "CHARGE ATTACK!!!!"

Haha there is that.. I actrually tried it a couple times and had my ass swiftly handed to me. He must be atleast 15th level. But I was also worried about nullifying too many quest possibilities. I dunno, I was really turned off by some of the old faith vs st cuthbert stuff, especially the "conversion" quests. But its a small beef I suppose. Thats what replayability is for...
 

What I like the most about this game is the Item Creation Feats. They just own. These feats is what gives the edge to wizards over sorcerers. In previous games like IWD and NWN sorcerers ruled but in this game with the ability to create scrolls, wands and other items gives wizards the advantage. I even make a few scrolls for my rogue to use with Use Magic Device feat.

There is one drawback... I'm running out of space and so far I can't find a scroll case or other containers. :(

Making a wand of Identify has helped me a lot too, as far as I know it doesn't cost any more gold than the initial amount to make the wand.
 
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Oh, and my party make up is (all level 3):

Elf rogue, high dex, good cha and int.. party leader, very sociable

H-O barbarian, necessary muscle

Dwarf fighter, more necessary muscle, havent decided which direction to take him in yet

H-E cleric, essential healing, spritual weapon is immensely helpful at low level, as is spontaneous curing (she's neutral in a neutral evil party)

Human wizard (went with a sorcerer first time around but decided against it in the redo)
 

I made many mistakes on my party creation:

Level 4 Hum Paladin - Actually this choice is fine, but I have been warned about some places where you can become a fallen paladin that are really harsh.

Level 4 Dwf Fighter - Picked dwarven waraxe. Whoops. Guess I gotta either cheat or pick another weapon now. She does kick ass though. Cleave is fun.

Level 4 Gnome Bard - This guy... well... he sucks. Really. I'm not sure why I keep him around. His identifies are useful, but he can't cast enough of them to really be useful. His biggest benefit is that he can cast Cure Moderate, which my druid can't.

Level 4 Human Sorcerer - Magic missile and melf's artillery.

Level 4 Half-Orc Druid - Most useful character of all, and all he really does is cast Summon Nature's Ally over and over.
 

ARGH!!!!


I wish I could PLAY for more than 5 minutes...

I'm one of the lucky folks that get crashes to desktop virtually every single time I "zone" into a new area.

Rugger Smash! Game Fun! Rugger No Can Play Game!!
<sounds of much destruction>

-Rugger
"I SMASH!"
 

Minor gripe: I just hit 7th level. I'm not even done with the first dungeon level of temple. I know the game has a level cap at 10.
 


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