Temple of Elemental Evil discussion thread (merged)

Welverin said:
There is a demo for the game, hasn't been released yet to the best of my knowledge. In fact the last I read of it it, Toika had finished it up and sent it off to Atari to make the installer and rest is up to them.

So you know, it's not unusual for a demo to be released after the game itself.

Yeah... Apparently, making the installer is not all Atari did - the word is they also removed any and all children from the game (in preparation for publication in countries where having kids that can be killed in a computer game is against the law, I guess - European version of Fallout 2, anyone?) and removed some "evil" dialogue options. (which explains why some people were complaining that they played a CE party and the dialogue options were more like LG...)
 

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mmu1 said:
Yeah... Apparently, making the installer is not all Atari did - the word is they also removed any and all children from the game (in preparation for publication in countries where having kids that can be killed in a computer game is against the law, I guess - European version of Fallout 2, anyone?) and removed some "evil" dialogue options. (which explains why some people were complaining that they played a CE party and the dialogue options were more like LG...)


From what I understand, Troika are the ones who removed this stuff. Because Hasbro decided they didn't want an M Game, they wanted a T Game. In fact, according to Troika, Hasbro put down some high standards that were above what the T rating usually enforces.

So Troika had to remove some dialogue, some subquests, some areas from the game.
 

Dark Jezter said:
P.S. Anybody find the Rainbow Rock yet? I've nearly reached the end of the game with my Chaotic Neutral party, and we still haven't found it.

Quests which revolve around the mouseover function, in which you have to run your mouse over each of two bajillion objects on a screen, are no fun, and are just dying to be cheated on. Highlight the text below to find out where it is.

The rainbow rock is an otherwise unexceptional-looking rock midway up the east side of Emridys (sp?) Meadows. Mouseover, Mouseover, Mouseover, and you'll find it: it says, "Rainbow Rock" on mouseover.

Daniel
 
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Might be a little harsh, Daniel, but it's not very obvious until you find it. For one, it's nowhere near the giant (and why the big bad wasn't guarding the Treasure is beyond me).
 

Spoiler tag

For those that don't know we now have a new [spoi ler] tag (omit the space, of course.
It works like this! :)

Note that the smily appears even if it's within the spoiler.
 

Dinkeldog said:
Might be a little harsh, Daniel, but it's not very obvious until you find it. For one, it's nowhere near the giant (and why the big bad wasn't guarding the Treasure is beyond me).
Goodness, I gave the completely wrong impression. I didn't find it myself until someone told me where it was; after spending five minutes going around the map looking at a million identical rocks, I said, "screw it," and left. If I sounded like I was mocking Dark Jezter for not finding it, my apologies; it was completely not my intention.

And I'll edit that post to add in spoiler tags.

Daniel
 

Sir Whiskers said:
A quick question: I have a ranger in my current party, with archery specialization. According to the 3.5 PHB, she should have rapid shot as an virtual feat, but I can't find any such option on her radial menu when she attacks. Also, when she leveled up, rapid shot was one of her choices (it wasn't grayed out). Am I missing something, or is this a bug in the program (she should have the virtual feat, but doesn't)?

BTW, if I started over, I'd take a regular fighter over the ranger. Her skill selection would be more limited, but in every other way she'd be better as an archer. And I have yet to use the Track feat.

Look on the character options portion of the radial menu (not the combat section). Rapid Shot appears with a check box. If you check the box, you will use rapid shot whenever you make a full attack.

My archer ranger can put some serious damage down range (now at 6th level, with Manyshot/Rapid Shot plus favored enemy Giant at +4, I've donw well over 50 points of damage in one round to one ogre). He's only 4 hp shy of the 6th level fighter in the party, and has a better AC with some of the elven chain. :)

As to the Rainbow Rock:

It's right where you get attacked by the Skeletal Gnolls.
 
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The user mod community is stepping up to fix some of the bugs, pending a patch by Troika. Here's a useful one that removes the "fog of war" in Hommlet and Nulb, which makes wandering around town a little faster and more enjoyable. It doesn't remove it for dungeons and other encounter areas to keep that part of game play as designed (though here's a hint:
the Clairvoyance spell allows you to completely remove fog of war and scout an entire map for a short period of time
;) )

It needs to be unpacked to a folder named "rules" in the \Temple of Elemental Evil\modules\ToEE directory -- you'll have to create the folder. See the instructions in readme file included in the *.zip file.
 

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Olgar Shiverstone said:
Look on the character options portion of the radial menu (not the combat section). Rapid Shot appears with a check box. If you check the box, you will use rapid shot whenever you make a full attack.

Many thanks!
 

Does anyone else thinks that there are not enough arcane spell scrolls, vendor sold or looted? Most of my wizard's spells come from the 2 spells he gets from leveling. Any hidden vendor anywhere? or NPC wizard I can "persude" to give them to me?
 

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