The Age of Worms is over! (Spoilers)

As is turns out Merric, I'm at the point last night where the PCs just finished A Gathering of Winds...

In other words, just officially got to the half-way point in the AoW campaign.

Here's the odd thing I had to share. The fighter and the rogue in the party took Worm Hunter as a PrC (so they could get the crit undead ability). They are both open and sensitive to positive and negative energy.

Bonus - Healing Spells always do the maximum heal;
Penalty - Inflict Neg Energy spells always do the maximum damage.

So...the fight with the Occulus Demon in the True Tomb was *nasty*. The thing is firing 3 free negative energy eyebolts per round as a free action. And it's hitting her every round for 48 points.

The Fighter/Wormhunter is my wife. She was not happy with me last evening!

Ah well. At last the party is on to Magepoint and then The Spire of Long Shadows!
 

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Steel,

Wow. They went Wormhunter!!! Sweet. :) You should really use some Spells of Kyuss along wit Spellworms in Spire of Long Shadows.

I'm sure your wife will get over it after she kills a few more Spawn.
 

I'm glad to see you stuck it out. I have no desire to finish this campaign. Nothing against the campaign..I just don't care for D&D at high level anymore.

Cool report.

I'm moving on to stringing together some DUngeon adventures for a short Norse campaign.

jh
 


Steel_Wind said:
As is turns out Merric, I'm at the point last night where the PCs just finished A Gathering of Winds...

In other words, just officially got to the half-way point in the AoW campaign.

Congratulations!

Here's the odd thing I had to share. The fighter and the rogue in the party took Worm Hunter as a PrC (so they could get the crit undead ability). They are both open and sensitive to positive and negative energy.

None of my group really pay attention to Dragon magazine (indeed, they're not big on the supplemental books save for spells/feats). There were no prestige classes in the group that completed the adventure!

So...the fight with the Occulus Demon in the True Tomb was *nasty*. The thing is firing 3 free negative energy eyebolts per round as a free action. And it's hitting her every round for 48 points.

Ow.

You know, I can't remember a thing about the PCs taking on the Oculus demon. They must have done so. Surely?

The best thing about A Gathering of Winds was the negotiation with Moreto - eventually, he managed to persuade the group to take him to the surface. Due to a misplaced plane shift spell, Moreto got freed somewhere in Veluna - much to the discomfort of the paladin, who wanted him dead. :)

Cheers!
 

MerricB said:
I've just arrived home after the last session of our Age of Worms campaign.

For those wondering how many would fall in the last session, I can give the answer: One. In the fight with Maralee, the cleric was attacked for 250 damage in one round and died. (In the next round, the paladin used a ring of wishes to revivify the cleric).

Kyuss himself never got an attack. The two rounds of him coming out of the monolith was all the group needed to slay him.

Looking at my notes, it went something like this:

Round 1:
(Init 26) Tom the Rogue: Flies out of stairwell, shoots once at Kyuss (5 damage inflicted)
(Init 24) Martin the Fighter: Flies out of stairwell into melee, uses Slashing Flurry (PH2) to attack twice for some damage (35 points)
(Init 23) Craig the Druid: Flies out of stairwell, casts Deadfall (SC) on Kyuss for some damage (63 points). Kyuss is not knocked prone.
(Init 19) Peggy the Wizard: Flies out of stairwell, casts Meteor Swarm on Kyuss for some damage (20+8+11+19=58 damage)
(Init 15) Bradford the Paladin: Flies out of stairwell, moves into position for charge next turn; casts Find the Gap (SC)
(Init 4) Rob the Cleric: Flies out of stairwell, casts Firestorm on Kyuss, but fails to penetrate SR.

Round 2:
Tom the Rogue: Puts bow away, draws sword.
Martin the Fighter: Goes into haste, slashing flurry and attacks with Weapon Supremacy [PH2] and Power Attack - Kyuss takes 25+27+37+41 Damage.
Craig the Druid: Casts final Deadfall for 68 Damage.
Peggy the Wizard: Casts fireball (or similar) for 26 damage.
Bradford the Paladin: Swift casts Rhino's Rush (SC), charges, power attacks for 20, and Smite Evil... final damage: 168 points!
Rob the Cleric: Moves in and hits Kyuss for 18 damage.

Round 3: (Kyuss will act after Peggy in initiative order, having rolled an 18)
Tom the Rogue: Uses magic sword to hit Kyuss with sonic damage (16 damage)
Martin the Fighter: Goes into haste, slashing flurry and attacks with Weapon Supremacy [PH2] and Power Attack - Kyuss takes more damage than he has HP remaining and dies.

So, there ended the campaign. Bradford fought Prince Zeech (who had killed his PC's father, back in the day when they were both paladins) and all ended happily.

We then created characters for the Savage Tide adventure path...

Cheers!

In our AoW campaign, the final session went almost 5 hours and 15 rounds of combat. Only 2 characters died and that was the Warforge Paladin+ and his cohort an artificer. He had a retributive strike after kyuss killed him which took Kyuss out. A line in from Moby Dick comes to mind. Tak and Jorg were down, my cerebremancer was fleeing in terror, our cleric was striking from a prismatic sphere and our mage was down. we almost lost. Your combat seems too easy.

Our Kyuss had 666 HP with epic DR 15. Also, how do you power attack and 20 and hit an ac int the 50's. We only won by the narrowest of margins.
 
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wildstarsreach said:
In our AoW campaign, the final session went almost 5 hours and 15 rounds of combat. Only 2 characters died and that was the Warforge Paladin+ and his cohort an artificer. He had a retributive strike after kyuss killed him which took Kyuss out. A line in from Moby Dick comes to mind. Tak and Jorg were down, my cerebremancer was fleeing in terror, our cleric was striking from a prismatic sphere and our mage was down. we almost lost. Your combat seems too easy.

Our Kyuss had 666 HP with epic DR 15. Also, how do you power attack and 20 and hit an ac int the 50's. We only won by the narrowest of margins.

If you destroy the Unlife Vortex, he has DR 10/epic, and a -20 penalty to AC.

Cheers!
 

MerricB said:
The best thing about A Gathering of Winds was the negotiation with Moreto - eventually, he managed to persuade the group to take him to the surface. Due to a misplaced plane shift spell, Moreto got freed somewhere in Veluna - much to the discomfort of the paladin, who wanted him dead. :)

I thought Moreto would go better. But the Mystic Theurge party leader, who is playing his character according to class and alignment (CG, priest of Correlon Larethian) was NOT going to let an evil undead on the surface.

The PC Mystic Theurge "sucker-punched" Moreto in the midst of negotiations with an anti-undead spell. It splattered over his active Minor Globe of Invulnerability and didn't touch him - but that was enough to announce negotiations at an end. Moreto responded with a lightning bolt - which ran into the PC's Mass Resist Electrical (30) and did about 12 points even though three PCs in a line all failed their Reflex saves.

Moreto was dead 2 rnds later. He never stood a chance. The Morghs took a little longer to go down - but with Feast of Heroes up and active in the party, they were just sacks of hit points.

The Occulus Demon, otoh, was a CR 13 that played like a CR15. He was *mean*.
 


Maybe it was just the way it was done, you know, tap on the "heel" Ash. ;)

Steel, yeah that Occulus demon is pretty mean.

Merric,

And you say such lovely things about A Gathering of Winds... Seriously I remember the Oculous demon QUITE well. It's one SICK mammer jammer.
 

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