Kannik
Legend
Ayup, that's the path to take to create or adjust a non-MM3/MV opponent. The "halve hitpoints, double damage" "fix" that is commonly bandied about was both a) not what MM3-math did and b) if memory serves came from a very specific instance someone was choosing to do for a very specific reason in their game and somehow it got turned into generic/blanket "need to do."It's dangerous to go alone. Use this!
Making or tweaking opponents is one of my joys with the 4e system. Easy to craft the baseline (using those business card values), tweak to suit, and then design the abilities, auras, and powers to inject maximum flavour. Add in a sweet recharge and impactful power to really hammer home (pun intended) not only their combat role but their their fiction and theme. Serve to the party.
