Hussar
Legend
Just a point about speeding up combat is something in the DMG that often got ignored. The main enemy in encounters were meant to be skirmishers.
The problem was a lot of modules bloated the number of soldier monsters. High AC plus wayyyy too high hp meant combat could take forever. But if your standard encounter was three skirmishers, an ambushed and maybe one soldier, combat ran so much faster. Heck swap the soldier for four minions and you were really good to go.
The problem was a lot of modules bloated the number of soldier monsters. High AC plus wayyyy too high hp meant combat could take forever. But if your standard encounter was three skirmishers, an ambushed and maybe one soldier, combat ran so much faster. Heck swap the soldier for four minions and you were really good to go.