The Darkness That Comes Before [IC]


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Round 1

Round 1

Taneth launches a magic missile at the nearest armor wearing cultist. Three small missiles of light pound into him. [ooc: hit cultist #1, 9 dmg.]

Nalya fires her crossbow again at the bear, hitting her target once more though it only grazes its flank this time. [ooc: hit bear #1, 3 dmg.]

Ian coccoons the second bear removing it from battle for the time being. [ooc: coccoon bear #2, out for 5 rounds]

Mahe starts running towards the group of cultists in the middle while Tir swoops in for another attack. This time it's claws find their mark tearing into the flesh of one of the armored cultists. [ooc: hit cultist #2, 3 dmg.]

Having been taken completely by surprise, those remaining in the battle look about at the rushing horde of attackers and try to sort themselves out as quickly as possible.

One of the cultists (#1) in the middle breaks for the trees in the direction of the fireball and missiles. Hoping to find the mage who had singed him. Cut off from the tree line by Mahe and Dara, he charges the lighter armored Mahe. However his momentum carries his swing to far forward digging into the ground to Mahe's left.

Another of the cultists (#2) follows the first charging into Dara. His bastard sword clangs off of her armor, inflicting little more than a buffet.

The third (#3) sees his leader caught in wispy webbing, decides to run in that direction to free him. He reaches him and begins to try pulling off the webs. Finding them very tough he draws his sword. [ooc: round 1/6 of coccoon.]

The bear still free of a coccoon (#1) shrugs off the bolts it has taken and charges the approaching halfling but is still too far away. [ooc: move 60' towards Donner]

The last figure in the trees (Z1) begins moving out towards the site of battle
passing beyond Mahe's entangling vines. Once out of the cover of the trees you can see that it appears to be just a zombie, perhaps once human. The other three however remain firmly rooted in their positions. [ooc: round 1/50 of entangle.]

Donner, charges the bear, staying wide and moving right by after his lance skewers the creature sending a spray of green blood and ichor arcing into the air. The bear crumples to the ground. [ooc: hit bear #1, 32 dmg (3d6+18 right?) dead.] Calling to his dogs they run out from the tree line and will be in range to attack next round.

Gespeth summonds the celestial black bear down upon the cultist who retreated. Reaching out with it's huge claws the bear it hits with one. [ooc: hit cultist #3, 5 dmg. Let me know when you want him to smite and could you post the entire celestial bear stats for me, helps make such huge combats a bit easier.] Once the bear is in play, Gespeth runs closer to the fray looking for an opponent to cast his spell on. [ooc: everyone is currently engaged, did you want to do something different?]

Dara enters her furious rage, unleashing it upon the cultist that has foolishly moved to engage her. She slams her sword into his shield arm, injuring the warrior. [ooc: hit cultist #2, dmg 24. rage round 1]

Yup go ahead and update Ian to 3.5, thanks Serpent Eye for reminding me to check there.

EDIT: changed the bear's action and then Donner's. Hope I got the damage right. Re-rolled Dara's damage and applied it (24).
 
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Mahe brings both ends of his quarterstaff into play, combining his upper body strength and the length of the staff into quick and hard blows at the upper body of the cultist in front of him.

Attack at +5/+5, damage 2d6+9/2d6+8 19-20/x2.
 
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Dara Dragondaughter - HP 45/45 AC 17 Atk +8 (2d6+18[+2FE][+2d6SA], 19-20/x2)

With the foolish cultist still there to oppose her, Dara whirls her sword around once more, but before thrusting it towards the human, she slams her shoulder into his chest, trying to drop him to the ground and then finish him off.

OOC: Trip attack -> cultist #2 (+8 touch attack, no AoO, Str check with +11, follow-up attack as above, if successful (Power Attack 4 applied in subject line, target prone bonus not figured in yet, which reduces the target's AC by 4), Rage (2nd round), Power Attack 4.
 

ooc Stats for the Celestial black bear
CELESTIAL BEAR, BLACK,
Medium Animal, Good
Hit Dice: 3d8+6 (19 hp)
Initiative: +1
Speed: 40 ft. (8 squares)
Armor Class: 13 (+1 Dex, +2 natural), touch 11, flat-footed 12
Base Attack/Grapple: +2/+6
Attack: Claw +6 melee (1d4+4)
Full Attack: 2 claws +6 melee (1d4+4) and bite +1 melee (1d6+2)
Space/Reach: 5 ft./5 ft.
Special Attacks: Smite Evil
Special Qualities: Low-light vision, scent, Darkvision 60', Resitance 5 to acid/cold/electricity, SR 8
Saves: Fort +5, Ref +4, Will +2
Abilities: Str 19, Dex 13, Con 15, Int 3, Wis 12, Cha 6
Skills: Climb +4, Listen +4, Spot +4, Swim +8
Feats: Endurance, Run
Environment: Temperate forests
Organization: Solitary or pair
Challenge Rating: 2
Advancement: 4–5 HD (Medium)
Level Adjustment: —
The black bear is a forest-dwelling omnivore that usually is not dangerous unless an interloper threatens its cubs or food supply.
Black bears can be pure black, blond, or cinnamon in color and are rarely more than 5 feet long.
Combat
Black bears rip prey with their claws and teeth.
Skills: A black bear has a +4 racial bonus on Swim checks

Smite Evil (Su): Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe.


Gespath, seeing everyone engaged in combat pulls back, waiting for the most advantageous time to cast his spell. Under hos breath he berates himself for not having chosen more combat spells for the day.

ooc Gespath will wait to see if any of the living opponents get out from their combats. In the meantime he makes sure he has a potion of cure moderate wounds available in case anyone needs it. So invixible he sits and wits, hoping the bear will beffective.
 

ooc: Just wanted to let you know, I'm back. I had problems with my computer so it took few days to fix it. I'm going to continue posting after I have read what you have done without me.
 

Ian rolls his psionic familiar over his fingers, walking forwards towards his enemies.He then manifests Biofeedback (3,0) at his maximum power, targetting the two nearest cultists. (3d4/round to 2 enemies within range)
 

Round 2

Taneth having exhausted his ranged spells, draws his longbow and moves into the battle trying to draw a bead on anyone out in the open. Spotting those caught in Mahe's entangle spell, he moves up around the battle in the center of the field to get a better shot next round. [ooc: When you are back upto speed Quirhid just go ahead and resume control of your chara. If you want to change what he is doing this round just post his altered actions.]

Nalya joins Taneth seeing that most of the opponents in the center have become occupied.

Ian concentrates on the two cultists in melee with the Dara and Mahe. Both of them start convulsing as electricity runs rampant through their systems. Somehow on of them is able to remain in combat and defend himself, the other however falls over quite toasty. [ooc: biofeedback on cultist #1 & 2, both failed their saves. #1 takes 8 dmg, #2 takes 6 dmg. #2 falls unconscious.]

Mahe strikes at the cultist with his quarterstaff, which bristles with nasty looking spikes. The first swing misses, but it must have been a feint as the second connects quite solidly with his throat, tearing most of it completely out. [ooc: miss & critical hit cultist #1, 33dmg, more than dead.]

Bear #1 - dead
Bear #2 - coccooned (1/5 rounds elapsed)
Cultist #1 - dead
Cultist #2 - unconscious
Leader - coccooned (2/5 rounds elapsed)
Zombies #2-5 - entangled (2/50 rounds elapsed)

One of the zombies breaks loose from the entangling vines and begins to move towards the party escaping from the grasping plants.

The last remaining cultist turns to the rather large celestial black bear and tries to skewer it with his sword. Successful atleast in striking the bear, the cultist looks quite terrified at the lack of effect his strike had. [ooc: hit summoned bear, 8 dmg]

Donner looks around for something to charge and spots the one zombie wandering alone. Rushing towards it atop Grizzle he spits the thing on his lance. [ooc:NPCed for the moment, let me know if you want to do something different. hit Z1, hoards of damage.]

Gespeth's bear attacks the lone cultist, but all of its attacks fail to break through his armor. Gespeth readies himself to move where ever he might be needed most.

Dara in full rage charges the last cultist who is engaged with the bear. Aiming to trip the cultist, she slams into him with her shoulder carrying him to the ground in the charge. Seeing her opponent go down she slids her sword forward with an underhand slice catching him in the chest and driving straight through. [ooc: charge and trip cultist #3, hit prone #3, 38 dmg, dead]

With ever opponent either dead or entangled/cocooned the battle is finished in mere seconds.
 

Shaking the ichor from his lance, Grizzle lopes around towards the rest of the companions. Donner's gravely laugh billowing from the stout halfling punctuating his speech, "it would seem...that we've taken the last man standing."
 

Mahe move towards the encased leader. "Dara, surrounder her with me. Nalya, Taneth, kill the undead. The rest of you, get ready to slay that abomination." The moment she comes out of the cocoon, he will give her a moment to throw down her arms and surrender, and then he will beat her into unconciousness with his quarterstaff.
 

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