Remathilis
Legend
Hey, people wanted to know how people could view 4e's classes as "samey". I gave you examples. You have every right to reject my examples, but keep this in mind...
1.) PHB3 and Essentials BOTH show that there was some call for mechanical diversity between classes. Psionics was a test run, Essentials (so far) has let the cat out the bag.
2.) If everything was hunky-dory in will/encounter/daily-ville, I doubt we'd be seeing such a radical change for a basic set. Moreover, we'd probably just see a few predefined builds using the existing power-structure, so as to integrate better with the previous materials, Char Builder, etc.
3.) They wouldn't be trying to appeal not only to new players BUT ALSO to lapsed players such as myself who quit after PHB2 and is quite happy to be running Pathfinder.
Essentials has me excited about D&D/4e for the first time since PHB2 (at which time, I found I was have less fun playing 4e than I was 3e). Still, if I'm wrong, I guess I can continue to give my money to Paizo...
1.) PHB3 and Essentials BOTH show that there was some call for mechanical diversity between classes. Psionics was a test run, Essentials (so far) has let the cat out the bag.
2.) If everything was hunky-dory in will/encounter/daily-ville, I doubt we'd be seeing such a radical change for a basic set. Moreover, we'd probably just see a few predefined builds using the existing power-structure, so as to integrate better with the previous materials, Char Builder, etc.
3.) They wouldn't be trying to appeal not only to new players BUT ALSO to lapsed players such as myself who quit after PHB2 and is quite happy to be running Pathfinder.
Essentials has me excited about D&D/4e for the first time since PHB2 (at which time, I found I was have less fun playing 4e than I was 3e). Still, if I'm wrong, I guess I can continue to give my money to Paizo...
