Indulgence breathes in the smell of the dying, undying ghouls.
-- edit:
"Even the smell of slaughter is enough to make you feel better, eh Krai?" --
She imagines herself over at the giant (and perhaps her legs take her there). Indulgence scowls at Djiminik, and shouts,
"What are you waiting for? Hit him again!"
*******
[last turn?: I forgot to roll a save against the immobilization. If it's not too late... here's a 15 (save)
http://invisiblecastle.com/roller/view/1701887/
If it is too late, it can be at the end of this turn].
(minor) Inspiring word: on Krai (or Armil, if Krai doesn't need it); may spend a surge and get +2d6 hp.
(move) If no longer immobilized, Indulgence will move to the giant into a flanking position, to give Djiminik combat advantage. If she is still immobilized, she will only think about doing so.
(standard) Comander's Strike: Djiminik makes a basic melee attack (+2 if Indulgence is able to create the flank), which will do +4 damage (int mod).
[now, if not at the start of turn, save vs. immobilization is made]
[sblock=Indulgence Mini-Stats]
(before this action)
Perception +11, Insight +6, Low-light
AC: 23 Fort: 18 Ref: 21 Will: 22
HP:
62/64 (bloodied 32); Temp: 0
Surges:
7/8 (Value: 16)
Initiative: +4 (+2 to allies w/in 10)
Resist 5 cold, 9 fire; Speed: 6
Longsword: +10 to hit, 1d8+3 normal or lightning
@Will: Commander’s Strike; Wolf Pack Tactics
Encounter: Hammer and Anvil (1); Inspiring War Cry (3);
Lion’s Roar (7); Hunter’s quarry (f); Infernal wrath (r)
Utility: Aid the Injured (2); Stand Tough (6)
Daily: Lead the Attack (1); Stand the Fallen (5); White Raven Strike (9)
* no combat advantage when surprised
* +1 to attack vs bloodied foes
* when an ally spends action point, regains 9 hp (also +5 to free save)
* Inspiring Word: (2/enc.) minor, close burst 5; target (self or ally) can spend surge +2d6hp
[/sblock]
OOC: Remember: when you spend an action point, you regain 9 hp, and get a free saving throw, which will be at +5.