Lehrbuch
First Post
All that stuff - personality, background, all the actual role playing stuff - comes from the other class.
Personality traits and backgrounds are not part of any Class?
All that stuff - personality, background, all the actual role playing stuff - comes from the other class.
I agree that it's more often a dip class but that may be down to the experience of my players. They rarely play single classes as they've been around the block. However, we've got three single class fighters and one with a Bard dip.Missing the point. The point is, that while taking fighter levels is certainly common, I've yet to see a single classed fighter. Fighter is the dip class. It's what you take to give your character a bit of oomph. But, it's not what I've seen taken as part of the personality of the character. All that stuff - personality, background, all the actual role playing stuff - comes from the other class. So, we see RANGER/fighters, PALADIN/fighters or whatever.
I've yet to see a FIGHTER.
Many Posts since the release of 5e have brought up some shortcomings of the Fighter design. Raising these concerns is usually met with the sage advice "The Fighter gets two extra feats use them to fix the issue".
Other classes are out damaging the Fighter - Use your extra feats
My Fighter can't do much in the Exploration pillar - Use your extra feats
My Fighter can't do much in the Social pillar - Use your extra feats
My Non AC defences are bad - Use your extra feats
etc.
Now the first issue is obvious, you only get 2 extra feats.......well sort of. WoTC numbers showed that most games go up to 12th level meaning you get 1 extra feat half way and the second right at the end where it does not impact as much as it should. The second issue is that the Fighter sacrifices ability in the Exploration and Social Pillars to be "The Best" in Combat, so it should be ahead in combat by default not by spending it's limited resource. This is of course if feats are allowed in your game, feats being optional and all.
I am interested to hear the thoughts of others on this. Now I need to be off so I can hide from the Spellcasters Supremacy League and the "Fighters Can't Have Nice Things" arm of the Grognard Alliance.![]()
My last campaign, featuring at least somewhat minmax-aware players, featured three players with Fighter levels.Missing the point. The point is, that while taking fighter levels is certainly common, I've yet to see a single classed fighter. Fighter is the dip class. It's what you take to give your character a bit of oomph. But, it's not what I've seen taken as part of the personality of the character. All that stuff - personality, background, all the actual role playing stuff - comes from the other class. So, we see RANGER/fighters, PALADIN/fighters or whatever.
I've yet to see a FIGHTER.
I can't imagine playing with someone who would risk letting the failure of the entire group fall on their own conscious decision to play a character who was obviously less competent where it counts - in life-or-death situations.
There are levels of optimization, and the most basic level is just putting your good score in your attack stat. That's the minimum level of competence which is implied by the unspoken social contract. If a player isn't even willing to do that - if I would be put into the position of convincing them to fulfill this minor obligation to the group endeavor - then I already know they aren't a team player, and I probably don't want to play with them. Group activities require the participation of everyone involved, and if they aren't even going to play in good faith, then I don't want them ruining the game for everyone else.
The fighter is on par with other damage-dealing classes.Unless you're willing to have a Wuxia Fighter, you're never going to get the Fighter on par with other damage-dealing classes.
The fighter is on par with other damage-dealing classes.[/URL]
Not to mention what they can do when minmaxed properly (advantage, precision, GWM/CE etc)Exactly.
What the Fighter doesn't have in burst damage, they have in consistency.
And they can still burst pretty well with Action Surge and a (weapon here) of (monster you're fighting here) slaying.