Lobo Lurker
First Post
I'm finally back!
Work has calmed down a bit, I had to fire and employee and may have to fire another one, but hopefully it'll all work out. So anyway, I had an idea kicking around for a small game and here it is.
The God-Touched Game:
Three hundred years have passed since the elder gods passed from this world. Thier influence is still felt, but they are distant and impartial. No one knows why they turned thier attention from the world but its effects were widespread and far-reaching. Fields went fallow, women became barren, the world became a harsher place. The wilds became untamed and savage beasts roamed where once it was safe to travel.
Where once great city-states existed, only ruins remain. The call to adventure & explore is a great one. But only the truely blessed and capable can hope to succeed, or even survive, in such a profession.
It is into this world that you were born. Your mother or father claimed that your other parent was unnatural. They saw a light, a unearthly beauty, or a terrifying nightmare. When it had passed, you were born (or delivered/found). You are one of the god-touched; an offspring of the divine. Some regard you as living reminders that the gods still look upon
your world while others consider you to be a living blasphemy of all they hold dear.
Early in your youth, you felt the call to adventure and explore in your world. You've always felt that, deep down inside, this world belongs to you and you to it. You know not whence you came, nor can your parent remember, but you have an inkling of what you are capable of and the deep seated desire to seek out your destiny.
Most of the god-touched were content to live thier lives according to thier whims and not interact too much with their parent society. Some, however, chose to walk a darker path. Phell, of the Black Riders swept the plains like tidal wave, wiping out all opposition to his rule. Likewise, Master Karin stalks the desert wastelands allowing no villiage or desert warlord to gather stregth. Such are the villans among the god-touched.
Nine days ago, a rider appeared in your home villiage of Tormegand in the Ocean of Grass, a vast savannah on the eastern edge of the continent. He was an emisarry of the Silver Empress, who's star was rising in the south. He said that in 10 days time, a caravan would arrive to take the 10 strongest young men and 7 healthiest women from your village. In outrage, one of the god-touched named Emien smote the messenger upon his brow, killing him instantly. Emien gathered to him the majority of hunters and old, yet skilled, fighters and left the following morning, vowing to protect the Ocean of Grass from the forces of the Silver Empress.
Today, Old Blue Heron, an elderly plain stalker long past his traveling days, informed the villiage counsel that a caravan had crested the horizon and would arrive at dawn the following morning. You have spent all your life in Toregand. This is your home, yet you yearn to leave it; This would be the perfect excuse. Will you protect your villiage from the press gangs of the Silver Empress, or will join it? Perhaps you'll do neither and simply stand aside or skulk away when they make thier demands.
TORMEGAND: Medium sized Village
Population: 1000 residents (predominantly human); +1000 or more visitors; Cultural Nexus & Trading center for the tribes of the Ocean of Grass
Main Industries: animal pelts, healers, spirit talkers, communal graveyards, education, & entertainment
Important Structures: The Tower of the Dead & dead barrows, The Greybeard's library & school, The Hunter's Lodge, & The marketplace
Oddities: It is rumored that, in times of need, the dead can be roused from thier barrows for the defense of the Ocean of Grass. This is corroborated by the ghostly figures that can be seen at twilight, roaming the barrows. One seat on the village council is always empty, reserved for the dead should they need to make thier wishes known.
House Rules:
New Diplomacy rules (URL to be provided)
Move Silently & Hide skills combined into Stealth skill
New feat gained at all ODD levels (1, 3, 5, etc...)
Special Ability (?) gained at 7th & 15th (related to class levels & character concept)
Increase any attribute by 1 at level gain
Action Points from Unearthed Arcana (5 + 1/2 of character level)
All Player Characters will have the following racial characteristics.
Experience & Leveling:
XP won't be doled out, I'll let you know when you've gained a level.
Expected Play Style: Mix of RP, exploration, & action/cinematics (largely determined by the player's actions; this is to be a character driven story with some larger plot elements)
Posting Frequency: 1 per day between 8am - 3pm Eastern Daylight Time
Number of Players: 2-3 (+3 alternates)
Player Determination: Please present character concepts, 3-7 line background, & character class. If you are currently particpating in a PbP game, please post a link to that game so I can see your play-style. On July 13th I'll decide who to go with and those players can then provide a longer background (with 3+ plot hooks please; remember that destiny stalks you like a carrion bird) and character sheets.
Note 1: If you have an idea for a feat or special ability that you want your character to have then speak up or PM me. We can determine cost and/or availablilty.
Note 2: I have the 3.0 core books & 3.5 SRD. If you want to play a class or use a feat/ability/spell from something that is not in these books, you'll need to provide me with the information you are using (i.e., if you want to play a warlock, pm me the warlock rules and I'll decide).
Note 3: My job is chaotic. Sometimes I'm busy for weeks at a time and others I have all day long to surf the 'net. If you cannot handle periodic *pauses* in the game, please do not sign up.
Note 4: I am not a details person, though I try to be. If you want a clairification on something or more environmental details, please speak up.

The God-Touched Game:
Three hundred years have passed since the elder gods passed from this world. Thier influence is still felt, but they are distant and impartial. No one knows why they turned thier attention from the world but its effects were widespread and far-reaching. Fields went fallow, women became barren, the world became a harsher place. The wilds became untamed and savage beasts roamed where once it was safe to travel.
Where once great city-states existed, only ruins remain. The call to adventure & explore is a great one. But only the truely blessed and capable can hope to succeed, or even survive, in such a profession.
It is into this world that you were born. Your mother or father claimed that your other parent was unnatural. They saw a light, a unearthly beauty, or a terrifying nightmare. When it had passed, you were born (or delivered/found). You are one of the god-touched; an offspring of the divine. Some regard you as living reminders that the gods still look upon
your world while others consider you to be a living blasphemy of all they hold dear.
Early in your youth, you felt the call to adventure and explore in your world. You've always felt that, deep down inside, this world belongs to you and you to it. You know not whence you came, nor can your parent remember, but you have an inkling of what you are capable of and the deep seated desire to seek out your destiny.
Most of the god-touched were content to live thier lives according to thier whims and not interact too much with their parent society. Some, however, chose to walk a darker path. Phell, of the Black Riders swept the plains like tidal wave, wiping out all opposition to his rule. Likewise, Master Karin stalks the desert wastelands allowing no villiage or desert warlord to gather stregth. Such are the villans among the god-touched.
Nine days ago, a rider appeared in your home villiage of Tormegand in the Ocean of Grass, a vast savannah on the eastern edge of the continent. He was an emisarry of the Silver Empress, who's star was rising in the south. He said that in 10 days time, a caravan would arrive to take the 10 strongest young men and 7 healthiest women from your village. In outrage, one of the god-touched named Emien smote the messenger upon his brow, killing him instantly. Emien gathered to him the majority of hunters and old, yet skilled, fighters and left the following morning, vowing to protect the Ocean of Grass from the forces of the Silver Empress.
Today, Old Blue Heron, an elderly plain stalker long past his traveling days, informed the villiage counsel that a caravan had crested the horizon and would arrive at dawn the following morning. You have spent all your life in Toregand. This is your home, yet you yearn to leave it; This would be the perfect excuse. Will you protect your villiage from the press gangs of the Silver Empress, or will join it? Perhaps you'll do neither and simply stand aside or skulk away when they make thier demands.
TORMEGAND: Medium sized Village
Population: 1000 residents (predominantly human); +1000 or more visitors; Cultural Nexus & Trading center for the tribes of the Ocean of Grass
Main Industries: animal pelts, healers, spirit talkers, communal graveyards, education, & entertainment
Important Structures: The Tower of the Dead & dead barrows, The Greybeard's library & school, The Hunter's Lodge, & The marketplace
Oddities: It is rumored that, in times of need, the dead can be roused from thier barrows for the defense of the Ocean of Grass. This is corroborated by the ghostly figures that can be seen at twilight, roaming the barrows. One seat on the village council is always empty, reserved for the dead should they need to make thier wishes known.
House Rules:
New Diplomacy rules (URL to be provided)
Move Silently & Hide skills combined into Stealth skill
New feat gained at all ODD levels (1, 3, 5, etc...)
Special Ability (?) gained at 7th & 15th (related to class levels & character concept)
Increase any attribute by 1 at level gain
Action Points from Unearthed Arcana (5 + 1/2 of character level)
All Player Characters will have the following racial characteristics.
Code:
[b]Race[/b] (parent race & god-touched)
[b]Appearance[/b] (choose whatever you like based on your parent race)
[b]Mark of Divinity[/b] (what marks you as 'more' than humanoid?)
[I]CLAIRIFICATION: this doesn't have to be a birthmark. It can
literally be anything (so long as mechanical benefits are
not derived from it.[/I]
[b]Deific Ancestor[/b] (who is your divine ancestor?)
[b]Ability Adjustments[/b] (none)
[b]Special Attacks[/b] (all attacks count as Aligned as your alignment)
[b]Special Qualities[/b] (Spell Resistance: 3 + CHA modifier + 1 per level)
(Fast Healing: (1 + CON modifier per level) per day;
happens while you sleep/rest/meditate)
(Hard to Kill; Spend an Action point to live when
you should have died)
Code:
[u]Character Creation[/u]:
Point-Buy (25 points)
Starting Level: 3rd (+2 attribute points)
* Note: If the concensus among the selected players is that they want
to start at a higher/lower level, I'm willing to negotiate on this.
Starting Gold: 1,200
* Note: Non-standard races are okay, so long as you have a good reason
why you'd be living in Tormegand and why the humans* accepted you.
Experience & Leveling:
XP won't be doled out, I'll let you know when you've gained a level.
Expected Play Style: Mix of RP, exploration, & action/cinematics (largely determined by the player's actions; this is to be a character driven story with some larger plot elements)
Posting Frequency: 1 per day between 8am - 3pm Eastern Daylight Time
Number of Players: 2-3 (+3 alternates)
Player Determination: Please present character concepts, 3-7 line background, & character class. If you are currently particpating in a PbP game, please post a link to that game so I can see your play-style. On July 13th I'll decide who to go with and those players can then provide a longer background (with 3+ plot hooks please; remember that destiny stalks you like a carrion bird) and character sheets.
Note 1: If you have an idea for a feat or special ability that you want your character to have then speak up or PM me. We can determine cost and/or availablilty.
Note 2: I have the 3.0 core books & 3.5 SRD. If you want to play a class or use a feat/ability/spell from something that is not in these books, you'll need to provide me with the information you are using (i.e., if you want to play a warlock, pm me the warlock rules and I'll decide).
Note 3: My job is chaotic. Sometimes I'm busy for weeks at a time and others I have all day long to surf the 'net. If you cannot handle periodic *pauses* in the game, please do not sign up.
Note 4: I am not a details person, though I try to be. If you want a clairification on something or more environmental details, please speak up.
Last edited: