Well, here's my entry. I gotta say, it felt real nice when I finished it. It's actually about 48 pages if it hadn't been set in columns, but I always thought columns looked nicer. There was a lot I wanted to put in but couldn't (Psychic storms, more enclaves, some info on ruined cities beyond the hints I gave, more monsters, a whole slew of GM advice and random tables, a survival-based "random events" rules system, a pre-made adventure, more skills, more powers....). I just didn't have space or time, and two weeks ago, I realized I had to focus on getting the core game finished.
I learned a lot doing this, and I'm thinking I'll now go over my game, clean some things up, and really expand upon it. I had a lot of fun in this competition, and I think it'd be fun to make this an annual thing. Hell, I'd be interested in trying out one of those 24 hour RPG design games... or, better yet, a one-week design. I'd love to do another one of these a few months down the road!
So, here's my game. Any and all feedback welcome.