I'm working overnights for the next 4 nights... I can only imagine what I will think of.
Something astounding ?
I'm open to suggestions as well, something that would complement the merry band o' Evil.
And what style of play do You like ? VV said that this will be diverse challenge. Fight, plot, etc so he could grasp the rules better.
Truth is that Your only limits is PL set at 9 and fact that Your lil' villain should hold grudge against some hero. For example my Einar have bit of bad blood with unspecified magic using woman (So DM could have easier time and fit the Magic Woman to his adventure) and team's Ninja have grudge against the Batman. And Wayne Enterprises.
As for the character concept. I started with werewolf and evolved into near-immortal viking berserker dealing in norse equivalent of black magic to supplement his unnartual longevity. I believe that saying that he have eat people to rejunevate himself and power up his magic is enough to brand him as bad guy.
[sblock="New Base Stats"]
Einar Grimbolson the Slow
POWER LEVEL 9
STR 10 DEX 10 CON 10 INT 6 WIS 20 CHA 15
TOUGHNESS +6/+0 flat-footed
FORTITUDE +9
REFLEX +9
WILL +9
Skills (All at 9 ranks, -36 PP): Climb, Intimidate, Notice, Search, Sense Motive, Animal Ken, Profession: Sailor, Bluff, Knowledge

Mythology, Arcane, Warfare, Psychology), Survival, Streetwise, Languages

English, Mandarin, Vulgar Japanese, German, Russian, Spanish, Zulu, Egyptian Arabic, Norway) Native language is an archaic dialect of Norway (some linguists could understand it, probably);
Feats(13 PP): Animal Empathy, Defensive Roll 6, Endurance, Evasion, Fearless, Improved Initiative, Startle, Uncanny Dodge, Jack of All Trades, Ritualist;
Powers (-5 PP): Super-Senses 5(-1 PP/rank) [danger sense, acute scent, ultra-hearing] source: Training;
Morph 2(-1 PP/3 ranks)[Metamorph: Big Bad Wolfman(-1 PP), Full Round Action(+3 PP/rank), Distracting(+1 PP),Tiring(+1 PP)] source: Dark Magic;
Combat(PP -63, 18 Defense, 18 Attack, 27 Saves):
Attack +9 All, Damage +0
Defense +9 All, Initiative +5
Drawback: Involuntary transformation back to human when wounded (common, no resistance, +5 PP)
Holding Back (uncommon, moderate, Berserker, +2 PP)
Addiction: Human Flesh (Mild +1 PP)
Weakness: Runes-loses all bonuses on saves against them, just d20+0 (Absolute +5 PP)
Complications: Holds grudge, Don't kill women and children, barbarian;
Power Point Expediture:
Abilities (-11 PP) Skills (-36 PP) Feats (-15 PP) Powers (-5 PP) Combat (-36 PP) Saves (-27 PP) Drawbacks (+13 PP)
Total: 116/135 PP [/sblock]
[sblock="Big Bad Wolf Form"]
Einar Grimbolson the Slow
POWER LEVEL 9
STR 20 DEX 10 CON 20 INT 4 WIS 20 CHA 15 (-19 PP)
TOUGHNESS +10/+5 flat-footed
FORTITUDE +14
REFLEX +9
WILL +14
Skills (All at 9 ranks, -9 PP): Intimidate, Notice, Animal Ken, Survival, Native language is an archaic dialect of Norway (some linguists could understand it, probably);
Feats(-15 PP): Animal Empathy, Defensive Roll 5, Evasion, Fearless, Improved Initiative 2, Startle, Uncanny Dodge, Power Attack, All Out Attack, Improved Grab;
Powers (-42 PP): Super-Senses 5(-1 PP/rank) [danger sense, acute scent, ultra-hearing] source: Training;
Strike 9(-2 PP/rank) [Vampiric(-1 PP/rank), Mighty (-1 PP)] source: Dark Magic;
Protection 9(-2 PP/rank) [Inpenetrable(-1 PP/rank)] source: Dark Magic;
Combat(-63 PP, -18 PP Defense, -18 PP Attack, -27 PP Saves):
Attack +9 All, Damage +14
Defense +9 All, Initiative +8[/sblock]
Voda Vosa, I protest ! There is no shred of remorse in Einar. Since, according to "viking" morality he is decent person.
