The Lamentation of Lolth - OoC VI

Verb, thought that Drogo's mind-speak was a broad-cast thing, something all of us could hear. Was basing Teleri's comment offa that. I didn't realize that he was speaking solely to Ayden. :confused:
 
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Dhes, Majin,

can we question a single individual with Gather Information, I always used it as a more abstract skill where you say I spend an hour or so walking around trying to get as much info as possible from various sources.
 

at one point, I had marked a site with lots of forgotten realms info about races and dieties. I seem to have lost that. Can anyone point one out for me.
 


Hippocrachus,
how does your character know that Sarlis is "judging him". Sarlis is trying to regain the trust of the people around him so I doubt he would give Calentagh judging eyes.

Also I personally base all my role playing on my character attributes. Low Charisma usually mean average looking, shy or way too rude. Low wisdom usually mean completly unaware of what's happening around them, light headed. Chaotic, completly unpredictable and difficult to trust. So on. Using the attributes to flesh out the character makes it much more real in my point of view.

I agree on the point that sense motive shouldn't be the sole reason for trusting or not trusting someone. But with low sense motive score you are more a weird character who doesn't trust anybody and don't have good reason why you doesn't trust them. You are just an old grump, who is closed on himself. That's fine if that's what Sielwoodan is.
Now how come Calentagh is so wise all of a sudden to see through the eyes of a master diplomat and bluffer, the extremely faint hint of judging that only the most trained person in psychology and human interaction could detect through body language and facial expression.

I guess I will have to post what Sarlis is thinking and keep it to myself as people seems to meta-game accordingly. I was having fun playing a slightly disruptive character, someone that can't be entirely trusted but has a good heart deep inside.

Guess I should play him as simple cleric friendly with everybody, even doing so I am pretty sure some of you will give him bad intentions.
 

As long as we can agree that there are many circumstances that measure your character's personality...
As for Calenthang being "wise," he is in fact wiser than average.
He has heard things from people and he has learned them and internalized them.
For the thought in question, I was having him quote his former mentor. I merely don't find it necessary to make this sort of thing blatant every time he does this.
Sarlis is a very judgmental person. I don't need to quote him, because it's very apparent in almost everything he does. Calenthang is not. He leaves people to do what they wish as long as it doesn't hurt anyone. They are different, true.
He does not have bad intentions planned for Sarlis. Nor do I. Nor do I for you.
I'm glad you're having fun playing a disruptive character, but don't expect people to like him.
If I continually lied to you (even if I was good at it) and continually questioned your actions (even if I was diplomatic about it) you would not like me.
If your character is not liked, he has choices. He can change his attitude, or he can continue to be un-liked.
I hardly think Sarlis is un-liked. His actions seem contrary, but hardly contemptible.
 

I understand your point, but that last comment about Calenthang was only for Sarlis and nobody else.

From now on he doesn't want to question their actions or lie to them, He simply wants to get accepted and not always tell them what he really thinks, so he really didn't want him to be aware of what he was thinking.

I personally don't tell people everything I think about them and these people likes me and trust me. If I was telling what I think to everybody, I would be very solitary, nobody would wants to hang or be with me, and I think that this statement holds true for the majority of us.

I must say that I had a hard time fitting up to know and I want to change that, but I don't want to change Sarlis core personality. Sarlis is slowly realising that the folks around him are stronger willed than he initially tought so he quickly adapts and changes his approach. He will now restrains himself from telling them what he thinks and try to act as the perfect team player, hopping to get the good graces from the other members.

From now on I will put what he think in sblock and that will only be for me and the DM. I am pretty sure that if you don't read them your attitude might change as Sarlis will always seems nice and respectfull on the outside.
 

Yes, but seeming to be a nice team player and actually being one are two different things.
People notice that sort of thing.
If I pretended to be nice, without actually being nice, SOMETHING would give it away.
Mannerisms, gestures, body language, a slip of tongue. Something. Even the way I typed.
Calenthang saw someone he has already experienced to be judgmental looking at him as he was about to imbibe. He is self-conscious about drinking because it can be considered a weakness. So yes, he felt he was being judged by someone known to pass judgment.
It's a common misunderstanding. He assumed.
I didn't assume. I don't know what was going on there. But under the circumstances, Calenthang's reaction was very much in-character.
I won't read Sarlis' thoughts if that is what you want, but because all of us aren't master-writers, sometimes knowing what the characters are thinking helps us understand them better.
If I didn't read what Velmont wrote about Sielwoodan's thoughts, I would think he is just a complete a$$hole. Calenthang wouldn't like him at all. But even in real-life interaction, someone who is a jerk may still know compassion if his heart is truly in the right place.
I can't explain why, but people know things sub-consciously.
I can't act out sub-conscious thought without knowing all of the circumstances...
 

hippocrachus said:
I can't explain why, but people know things sub-consciously.
I can't act out sub-conscious thought without knowing all of the circumstances...
That's reflected in the game through sense motive

If I look at the history of the world there is a bunch of leaders who lied to their people to manipulate them. If they would have known the thruth they wouldn't have followed. Of course some gifted people saw through them but the masses simply beleived, trusted and followed them.

How many people get tricked by good salesman, even I who consider myself pretty aware of others intention fell a few times to their tricks.

In a course at work I played a game of negociations with other employe, I trick them into beleiving they could trust me, and my team won the game.

If they knew sub-consciously what I was planning there is no way my team would have won, but I convinced the other team to trust me.

Some where so mad at me after the game and it was hard to remind them that it was simply a game. The teacher actually said that what I did was an extremely bad example of leadership and got very critized for it. But He I lead my team to victory ;) .

In my opinion average people will have a hard time fooling other average people. But trained people in the art of selling, negociating, bluffing, convincing should be able to convince the average joe quite easily. And I think that in terms of games mechanics the only member of the team Sarlis can't easily fool is Ayden.

That's why I beleive I should put what Sarlis think in sblock.
 

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