D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24

Which sounds quite arrogant and presumptuous that you know what I and my players want more than we do.

The hypothetical example only comes up because someone in your group wants to play a turtlechap. The assumption is therefore that they are known to you and already on board with your game's premise and lore etc, they just want to add something to it, and presumably (if they are as familiar with the lore as you say) they have an idea of how it could be explained. It's an assumption that the player is acting in good faith.

I agree that if random strangers approach you in the street and shout 'Tortleman?' you should keep walking.
 

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All good, I probably have the largest ignore list on the forum. ;)

I'll permit you to remain visible, maybe you'll come around to the correct answer that my world building efforts matter more than some rando's desire to play a Dragonborn.
Why are you playing with 'some rando' in the first place?
 


I think that's an oversimplification.

Pretty much all discussions of GM vs player entitlement become oversimplifications, because nobody ever wants nuance - they just want to be right.

Such conversations generally drive to extremes, in which characters get lynched rather than get charged a little extra in the shops, and players massacre entire villages without having notable consequences for those actions.

My suggesting that both sides need to be able to trust each other seems rather less oversimplification than that.

.... have dramatically granted players the impression that they can do what the gm is still largely expected to avoid doing by social contract fairness and rules. themselves

I thought we were arguing over Jimmy wanting to play a tortle. You're... kind of far afield from that here.
 



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