Remathilis
Legend
That is a lot of words to say "nothing will convince me." So it doesn't matter what reason I have to ask to play one, the answer will be no.This is just how I do it. With the caveat that I DM online so players are literally infinite.
Oh, and this is assuming you will only play a Tortle as is, and you don't just want some part of it. Because swapping racial features and stuff is super easy.
First I write and submit a pitch. It's normally a campaign and world idea in roughly 400 words. That pitch is what I want to run. If I wanted to run something else, I'd pitch something else. At the end of the pitch is basic information about length, levels, combat difficulty, things players want to know, like restrictions.
At this point the players I pitched it to, normally online groups, decide which if any are interested and those players approach me. When they approach me, most respond with "Yeah I'd like to play." That is them accepting the pitch, so they are then bound to that pitch. Because why would someone join if they didnt want the campaign I laid out?
So after that, you express wanting to play a tortle. If it fits the pitch, great conversation ends there. If it doesn't, we talk. The onus, at that point, is on you to convince me that it fits the pitch I laid out. The one you read, and wanted to join. If you do, great. If you dont, oh well, you play somewhere else. It's not rejection—it's geography.
I was explicit in my pitch because I wanted something specific. And you aren't paying me so I owe you nothing. Weird and selfish, I know. But maybe next time, I love players who don't give up.
We are both human, so sometimes we want different things. Thats okay, it happens.
Possibly, but I play 2 sessions a week and have a lot of fun. So I guess I'll survive.
You got me. Right fun is just so boring.
So again, the question of why is irrelevant. It ultimately comes down to a battle of wills.


