D&D General The Monsters Know What They're Doing ... Are Unsure on 5e24


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As in: "You Will make the character I want you to play and play him in a manner I deem acceptable."

You still have a lot of options. When I sent out the invite I told you what the limitations were and when and how I was willing to discuss options.

"This is my game, these are my handful of restrictions, would you like to join?" is not in any way forcing you to do anything.
 

You still have a lot of options. When I sent out the invite I told you what the limitations were and when and how I was willing to discuss options.

"This is my game, these are my handful of restrictions, would you like to join?" is not in any way forcing you to do anything.
Handful as in:

  • No species weirder than an elf
  • No characters who steal or commit any sort of crime
  • No characters tied to nobility or do not fit the established political order.

And that's what I know about from this thread. I don't even know about how you handle classes. Frankly, I would be too terrified to consider a cleric, warlock or any other class where my power source was removable by GM fiat.
 

As in: "You Will make the character I want you to play and play him in a manner I deem acceptable."

Mod note:
Inaccurately restating other people's positions:

1) understandably annoys people, and
2) drives the discussion to nuance-free poles, eliminating possibilities for constructive dialog.

Which makes you look like you are actively hoping to generate non-constructive conflict. That tends to attract red-text intervention, and that may not end well for you.

So maybe... don't, hm? Thanks.
 

Handful as in:

  • No species weirder than an elf
  • No characters who steal or commit any sort of crime
  • No characters tied to nobility or do not fit the established political order.

And that's what I know about from this thread. I don't even know about how you handle classes. Frankly, I would be too terrified to consider a cleric, warlock or any other class where my power source was removable by GM fiat.
Remember the bunch of "Cleric/warlock? That's unplayable!" threads that came out during the start of 5e? Good times. :)
 

I think that I'm just incompatible with the stance that "D&D campaigns are instrinsically intended to be kitchen-sink fantasy worlds, and DMs should not be restricting any player choices for characters".

This seems particularly absurd to me as I read Dolmenwood, which is classic OSR D&D, with clear changes from "default" D&D with the intention of creating a very specific tone and feel. Or Brancalonia, Adventures in Middle Earth, Obojima, or even Dark Souls.

D&D has always appeared to me as a toolkit for creating your own worlds, picking from published material as a menu to create something unique. Whether that's done in direct collaboration with the players is besides the point.

Sometimes 3rd party publishers get a "pass" if they're covering a pre-existing IP (or franchise). That kind of comes across as appeal to authority, or at the very least "trust the corpos, they know better than us". That's not very punk or gangsta.
 


Remember the bunch of "Cleric/warlock? That's unplayable!" threads that came out during the start of 5e? Good times. :)
I recall a thread a while back where I opined how the second worst DM I ever met loved destroying spell books because he gave out a spell he later deemed too disruptive. (I legitimately think it was something like a homebrew fireball) He also loved putting paladins in kobayashi maru tests to remove their paladinhood. While I was not directly involved with either (I played a few sessions before bouncing) it reaffirmed my resolve to play PCs who the DM cannot mess with using the letter (or spirit) of the rules.
 

Handful as in:

  • No species weirder than an elf
  • No characters who steal or commit any sort of crime
  • No characters tied to nobility or do not fit the established political order.

And that's what I know about from this thread.
they might all be false though…

Not sure what races they have or what their ranking of weirdness is, but yeah, you select from what is allowed

Characters can steal, they cannot be evil. Robin Hood fits that.

Not having a halfling empire you can be the king of is miles away from not allowing the Noble background.
 

Let me reframe the question: what answer would you believe is acceptable to allow me to play a Tortle?
I think this has been covered extensively to the point that the relevant dead horse has been tenderized to dust. Most of it was directed to other posters who had admitted as much one or more times before and kept but kept getting nagged about it for insisting the GM has the option of saying no though so you might have missed it.
PlayersAreNotRequiredToPlayInYourGame
PlayersCanLeave
PlayersAreAllowedToWalk
PlayersDoNotNeedToPlaySomethingTheyDon'tWantToPlay
The GM is not required to accept you as a player at their table. The GM is not required to run something [set in/with/for] they don't want to run a game [set in/with/for]. Even if the GM is being paid to run a game they are usually still allowed to have some say over who or what they will allow at that table.



In my Eberron games? If a player wants to join one of my Eberron games and can not find it in themselves to build a tortle that fits the eberron setting well enough to avoid being a disruption even though I made efforts to work with onboarding them to relevant areas of the setting based on the things they seem to desire, the acceptable compromise is that I don't think anything bad about them if that person declines to join my table for whatever reason,



In my Darksun games? If a player wants to join one of my Darksun games and can not find it in themselves to build a character that fits the Darksun setting well enough to avoid being a disruption even though I made efforts to work with onboarding them to relevant areas of the setting based on the things they seem to desire, the acceptable compromise is that I don't think anything bad about them if that person declines to join my table for whatever reason & goes off in search of a table with a setting that has large bodies of water or tortles.



In my Ravenloft games? If a player wants to join one of my Ravenloft games and can not find it in themselves to build a character that fits the chosen Domain plus relevant themes& tropes of the setting well enough to avoid being a disruption even though I made efforts to work with onboarding them to relevant areas of the Domain themes & tropes based on the things they seem to desire, the acceptable compromise is that I don't think anything bad about them if that person declines to join my table for whatever reason because not every Ravenloft Domain or set of themes & tropes is a nice cup of tea to everyone.
 

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