TerraDave said:
We have had a few hints (actually more then hints) that 4thed will, at some point, feature statted up gods, all ready for a fighting, and maybe even killing.
This has a long history in D&D. What do you think?
The OP has a good point.
Gary Gygax himself envisioned that at least some gods could be killed. Take the original Temple of Elemental Evil (ToEE) for instance. St. Cuthbert and Iuz the Old One are themselves given stats and appear before the PCs before leaves to hash out their business elsewhere.
In a campaign where the gods are not distant concepts (i.e. Eberron), the 4e D&D does truly harken back to 1e D&D.
Again, look to ToEE and the Greyhawk 1983 Boxed Set):
14 Greater Gods
39 Lesser Gods (of which most are local with very narrowly defined portfolios)
5 Demigods
Countless demonic princes and archdevils scattered around a number of adventures and monster manuals.
In 1e, St. Cuthbert was considered a lesser god. So by 4e's hintage, we now are returning to the Greater, Lesser, Demi power levels (as has been posted in several places elsewhere).
I feel that demigods and lesser gods are fair game for mortal PCs. Perhaps the Greater Gods, incuding such aloof, primal gods as Tharizdun, Boccob, or Pelor should be fair game is the PCs manage to wrest lesser divine status for themselves.
Of course, that would be a truly post-paragon level scenario.
In the end, I don't see the controversy. Hopefully the 4e books will explicitly give new DMs guidance for the Eberron vs. traditional D&D style possibilities for divine mortality.
C.I.D.