D&D General The Owlbear Druid: How Would You Do It? (A Poll)

The Owlbear Druid: How Would You Do It?

  • I wouldn't. It's against the rules, full stop.

    Votes: 6 4.3%
  • I'd change the druid's Wild Shape ability to allow owlbears.

    Votes: 6 4.3%
  • I'd change the druid's Wild Shape ability to allow all Beasts.

    Votes: 4 2.9%
  • I'd change the druid's Circle of the Moon subclass to allow owlbears.

    Votes: 14 10.1%
  • I'd change the druid's Circle of the Moon subclass to allow all Beasts.

    Votes: 9 6.5%
  • I'd create a whole new druid circle just for owlbears (Circle of the Owlbear)

    Votes: 6 4.3%
  • I'd create a whole new druid circle for all Monstrosities (Circle of Monsters)

    Votes: 21 15.1%
  • I'd change the owlbear's creature type to Beast.

    Votes: 50 36.0%
  • I'd do something else (see my comment)

    Votes: 23 16.5%


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Sabathius42

Bree-Yark
I'd let the druid use bear stats but it looks like an owlbear. Replace the bite attack with a beak attack that is the same except for the name.

I'm pretty sure that statwise the owlbear is just a bigger bear.
Yes, this. You can reskin anything into anything as long as it uses the same mechanical bits.

As you go up in HD and can become bigger bears you can also become bigger owlbears, or weasel-apes, or gar-madillos, or ....
 


TwoSix

Unserious gamer
How would it be a power boost?
Agreed, it's not much of a power boost at all. Compared to a giant scorpion (also CR3), the owlbear has a slightly better offense, but the scorpion has better defense, blindsight, and free grapples, not to mention it can spike damage if the target fails a save against poison. It's nice for the flexibility, but it isn't really raising the ceiling of what a 9th level moon druid can do.

Not to mention that the CR3 beasts (available at level 9) quickly get overshadowed by the CR5 elemental forms available at level 10.
 



What's funny is that while waiting for our DM to show up on Saturday, a fellow player and I were discussing D&D & WoW druids, and how a D&D druids can't shapeshift into owlbears/moonkin. Only a few days later, I'm sending him a link to the trailer and joking about our conversation...
 

Absolutely no reason that Owlbears aren't beasts, so, they should just be Beasts.
It's another option that other druids don't get (assuming moon Druids only get it).
Its weaker than the other options the druid has at that level. Owlbear isn't going to outdo the giant scorpion, and while you're doing more damage than an ankylosaurus, you're missing out on the free knockdown every attack and aren't as tanky

and uh, yeah, if you're going into "This is the druid option that sacrifices other things to get more wildshapes" then of course the druid types that get "Mushrooms" and "Fireball" aren't going to get it. That's not a power boost, that's just what that one does
 



Owlbears have always been beasts in any campaign world I have a say in, because that is simply what they should be.

I feel like anyone who actually wants to include owlbears in their game wants them because they are the weird, uniquely D&D creature that is just a dumb animal with no special abilities, and having an extraordinary "ordinary" woodland beast, particular to this game, is fun and emphasizes the D&Dness of the setting. It was a mistake of the designers to designate them as anything else but beasts. As a "monstrosity" they are underwhelming; as a "beast" they are fun and make the game world more fun.
 


Yaarel

Mind Mage
Not really, since nothing from its origins suggests as such.

Creation of mad wizard person: monstrosity
Creature of the Feywild: fey

But, hey, you do you. ;)
Wait. You left out one of the three official possibilities.

It is an official possibility that the elves have already known about the owlbear existing in the material plane for thousands of years. In other words, one of the three official possibilities is, it is a natural Beast.
 

Yaarel

Mind Mage
The 5e lore is officially uncertain. The three official rumors imply:

• Creation of a demented Wizard: Monstrosity
• Native of the material plane: Beast
• Creature of the Feywild: Fey

Obviously, the D&D movie went with rumor 2. The owlbear is a Beast. The Druid can wildshape into it.
 

DND_Reborn

The High Aldwin
Owlbears have always been beasts in any campaign world I have a say in, because that is simply what they should be.

I feel like anyone who actually wants to include owlbears in their game wants them because they are the weird, uniquely D&D creature that is just a dumb animal with no special abilities, and having an extraordinary "ordinary" woodland beast, particular to this game, is fun and emphasizes the D&Dness of the setting. It was a mistake of the designers to designate them as anything else but beasts. As a "monstrosity" they are underwhelming; as a "beast" they are fun and make the game world more fun.
By that logic do you also include hippogriffs as beasts? They are even more stupid that owlbears (INT 3 vs INT 2), are just a mixture of two beasts: eagle and horse (similar to the mixture of owl and bear). Pretty underwhelming as a monstrosity, right?

And what about the purple wyrmling (INT 1)? Just a worm, really, huh? So, it has a poisoned stinger, but so do scorpions--so nothing new there. Sort of underwhelming also.

I, personally, include such monsters because they ARE weird creatures, not natural by any means... so, like the designers I deem them as such, monstrosities, not beasts. They are also not common in my worlds, either.

Wait. You left out one of the three official possibilities.

It is an official possibility that the elves have already known about the owlbear existing in the material plane for thousands of years. In other words, one of the three official possibilities is, it is a natural Beast.
It is part of the second possibility, that "some fey" (those elves) insist they have always existed in the feywild...

Even if you don't want to go that route, it could be covered under the first possibility: the demented wizard created them thousands of years ago...

Either way, as I said, you do you. :)
 

DND_Reborn

The High Aldwin
Obviously, the D&D movie went with option 3. The owlbear is a Beast. A Druid can wildshape into it.
Nah, they just took license with it because of the Rule of Cool and they are trying to make a movie that highlights all the "cool" of D&D.

The 5e lore is officially uncertain.
No, it is pretty certain:

1658536552444.png


also:
1658536657929.png


as opposed to:
1658536739246.png
 

Yaarel

Mind Mage
Nah, they just took license with it because of the Rule of Cool and they are trying to make a movie that highlights all the "cool" of D&D.


No, it is pretty certain:

View attachment 254876
It is true the movie went with the rule of cool.

But it did so, with close consultation with the 5e designers.

Likely, it is the rule of enforcing reallife trademark protection.

The owlbear is one of the WotC intellectual properties, like mindflayer and beholder.

Making use of the owlbear in a fun appealing "cool" way is good for WotC business.

One way or an other, expect the 50th anniversary edition to grant the Druid the ability to become an owlbear.

To clarify that the owlbear was a Beast all along, is the simplest way to accomplish this inevitability.
 

DND_Reborn

The High Aldwin
One way or an other, expect the 50th anniversary edition to grant the Druid the ability to become an owlbear.
Maybe, maybe not. 🤷‍♂️ Wouldn't surprise me either way.

To clarify that the owlbear was a Beast all along, is the simplest way to accomplish this inevitability.
Also against all the prior establishments of the monster.

A new druid circle would be more likely and also allow for more adaptation to the wild shape to other monstrosities.

Anyway, that's enough of that. As I said in the beginning, I won't allow it in my games as it stands, as a new subclass in the future--maybe?

But, you (and others) do you. :)
 

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