Ruin Explorer
Legend
I agree that this is a mismatch of rules and concept. My preferred solution would be to choose an oath at 1st level, and have that give you LoH if you're a regular (holy knight) paladin but something different for avengers (perhaps a damage buff) and ancients (less clear - maybe a stat check buff?).
LoH is pretty bonkers utility - 5x level HP but also you can burn HP from that pool to cure a disease, neutralize a poison or remove 1 level of exhaustion (each costing 5HP from the pool).
So I'd be kind of leery of replacing really strong utility like that, serious life-saving stuff (with extreme flexibility!) with anything that wasn't also pretty serious utility. It's a tricky thing to replace, I guess I'm saying!
