der_kluge said:So.. did you just come here to complain? Maybe you should spend a year or so and develop your perfect system. Come back to us when you have it finished.
S'mon said:The problem with that though is demographics - per RAW 3e, 10th is only the high end of "mid level". Applying the DMG NPC demographics makes it impossible to run anything resembling a traditional fantasy or swords & sorcery setting, though Hong Kong Action Cinema (Zu Warriors of the Magic Mountain et al) or high-powered Anime are doable in 3e, apart from the square-counting getting in the way of the action.
Urban Knight said:As much as I would love to be able to take a year of my life out and design the perfect system I don't think the company I work for or my soon to be wife would appreciate it.
Also to be honest it would probably suck, otherwise I would already be an acomplished games designer.
As I see it this thread wasn't started by Xini to complain, it was to see if other people agree or disagree that there are what we percive as inherent flaws in anotherwise enjoyable game.
If they do, what do they do about it - The consensus seems to be don't play D&D.
Reading through the threads it seems (to me at least) there are people who agree that D&D is 'flawed' and play something else.
People who see the 'flaws' as 'characterful' and play inspite or because of them.
and
People those that misinterpret the tone of the thread as 'I hate D&D and all who play it' and get highly defensive or just down right insulting (which are just plain funny)
Of course. That's why I tried to use very diverse examples. On the other hand, I have difficulty thinking of heroes that couldn't take on a number of baddies, except for ones that didn't fight at all, like Sherlock Holmes (though, he could certainly out-think a large number of baddies--and that's just another way of overcoming an encounter).Greg K said:Of course. Howerver, the whole things depends on the individual source one uses as a guideline, at what level an individual pegs a specific hero, and at what point a given's suspension of disbelief is exceeded.
Well, I tried to choose lower-level examples--at least, examples that had no superpowers. The TMNT is a border example, probably, though the four of them combined had significant trouble against Shredder anyway. And, I think in all of these examples, the hero fought enough baddies that they would have suffered critical hits every once in a while.Greg K said:Just because a given hero without some super humanpower withstands a few sword blows or gunshots doesn't mean that a bullet or sword blow scoring a critical hit cannot kill them (theoretically). However, some people will place the hero at a specific level where a maxed damaged crit from a sword or bullet has no chance of killing the character simply the character is a hero.
Jackie Chan has kewl powers? He's just highly trained, I thought.Technomancer said:And that's my point. Some people like that kind of over the top action with all kinds of kewl powers. Apparently a lot of people like that actually, since D&D is the most popular rpg out there by far. And that's ok.
Hussar said:You missed the other group who thinks that these aren't flaws at all and play BECAUSE of them. The class system, Vancian magic, the flat d20 roll, have all been part of D&D since its beginning. Stripping out any or all of these elements would pretty much make the game unrecognizable to many people.
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Urban Knight said:However I reckon that
:\Jawar said:I thought you were going to add "and always will be...".