So what you're saying is, you are capable of making up anything but not motivation, unless there's an alignment attached.
No. Never said that.
So please go tell that to Cadence and Oofta, who have said "Are the other RPGs relevant to D&D? Are all of the other RPGs extant right now as popular as D&D?" and "Yes but if you look at the number of people playing TTRPGs, most people are playing a game with alignment because most people are playing D&D."
You mean their answers to you? You brought it up, not them. They decided to respond, but it's only you that is making the Appeal to Popularity.
Also, saying that something I did is a fallacy--which it wasn't, because I wasn't saying that more people play in games that have no alignment, just that most games don't have alignments--doesn't mean that the claim is wrong.
You are using the other games not having alignment as proof that D&D shouldn't. That's an Appeal to Authority and a fallacy.
So from your position as a DM, the orc hunters were monsters, not people/NPCs.
Generally, yes. Generally I use bad guys as encounters. I also use the term "monster" the way Gygax did. It equates to encounter. An encounter with NPC humans is a monster encounter. Same as any other race, species, rock, mineral or whatever.
But people kill orcs because they're orcs.
Okay. So what. That really has no relevance to this alignment discussion.
Please stop claiming fallacies until you learn what they actually do.
I'm well aware of what is a fallacy and what isn't. Stop using them and I will stop calling them out.
I have shown you the laziness, when it means that you are (a) treating all or most people of a specific race as having the same alignment, because the book says so, and (b) treating all people of a specific alignment as acting the same, which you did when you said what a chaotic evil creature would do when captured.
Yeeeeeaahh, (a) is not laziness, and (b) isn't anything that I have ever done. Including in my example of two possible ways a CE creature might respond.
You said "Are they generally a great enemy of all, or are they just another race with good and bad, if a more bad than other races."
If I said races, that was a typo. I meant alignments.
(This is also a good argument for getting rid of killing-based XP gain, but that's for another thread.)
And another game. You seem to want to make D&D into one of the other games you know about, so why not just play one of those?
You certainly didn't say you agreed with them. Your quote that I posted was the entirety of your response to them about it.
Bull! My original response to him was, "Mostly correct, except..." and then I went into another possible reason for the whatevers to go deep into the underdark.
And who said that the orcs you encountered in my hypothetical example were evil?
Answer: you did. When you assumed the orcs were evil.
Did you fail to see that I said, "I do the same thing, except..." indicating that I was talking about me and how I do things?
And do you think that it's a good thing
I personally couldn't care less. This is a game, not real life. What happens or doesn't happen to an imaginary race has no relevance to real world morality. As such, it's neither good, nor bad. It just is.
Alignment is a bit different, since it's based on Western morality. Whether it would be a good, neutral or evil act in game depends on how orcs are being run in that campaign.
You wrote: "Maybe he gives that answer and the PCs don't accept it and continue interrogation."
This, for a hypothetical orc that was out hunting game animals and got mad when you ruined the hunt.
Yes. For an already captured and interrogated orc. Not for the altered example that you gave. You changed the circumstances.
So which response do you pick?
And since there are multiple possible responses from which to pick, how is having Chaotic Evil in their stats better than having a sentence-long description that flat-out explains what they are like?
It doesn't matter which one I pick. It might be one of those two, it might be another reaction that fits within the CE alignment. And THAT'S precisely what makes it better than your descriptions. A specific alignment has many different actions and reactions that fit within it, so by knowing alignment, I have many different personalities and options at my fingertips. I'm not bound to one much narrower line of "Gets angry if hunt is stopped." Your line is good as an addition to alignment, but it sucks as a replacement.
You know what? Never mind. Umbran has already redtexted some people for being toxic, so I'm not going to continue in this thread.
I answer in order of thoughts and portions of a post, because of my ADD, so I didn't see this until the end. I will not respond to you again.