Lanefan
Victoria Rules
I disagree that it's any improvement at all.I think this is old school. It is certainly how it was when I started playing, I think the game is different now and better for it.
If nobody wants to play a face class then fine, either they've got to go and recruit an NPC as their face or they have to go without.So the game should be less fun because no one wants to play a face class?
It's called being forced to make choices where none of the options are perfect.
And thus allowing the Ranger to, in effect, multiclass without having to suffer any of the drawbacks multiclassing entails.Sure it is self inflicted, but it is so easily countered by forexample letting your Ranger take a subclass that adds his wisdom to charisma skills.
No. You want that feature, you multi- into a class that can provide it.
How did you jump from "spies, or turncoats, or cowards," to "kill other PCs"? Just because someone in the game world has "PC" stamped on the forehead doesn't automatically mean you can trust it! They're allowed to be individuals, and to have their own agenda which may or may not entirely agree with that of the party or of any other PC.Typically no. There is a social contract between players (not characters) in all games. Sometimes it is explicit, sometimes it is implicit, but it almost always includes things like you don't kill other PCs.
And no, that "social contract" doesn't apply to all games. In some games, almost anything goes as long as the disputes (if-when they arise) stay in-character.