Scotley said:
"I expect we should find a stable before we venture too far. I don't think we want to leave our horses on the street in the neighborhood where your 'friends' are to be found. Perhaps at the 'The Fiddling Viceroy'?"
OOC: I'll handle Morley and George's excursion first. As I want to keep things moving I will cover as much story as possible. This might mean that I post some actions for you. If this bothers you, or if you want to go back and make changes after the fact, just let me know. I'm just trying to keep things moving. FYI, the East Citadel is marked as #4 on the Sterich map, the Old Livery is #15.
Luckily you remember that the Old Livery is located just across the road of the East Citadel, next to Brink's Gate. Leaving your companions behind in Gate square you gather your possessions and head east along High street.
Within a few minutes you arrive at the enormous wood and stone edifice of the Old Livery. Set in the wall next to the entrace is the beautifully decorated marble Fountain of Horses(
PICTURE), buit by the wealthy Earl Brunod over a hundred years ago. It reminds you of all the wealth which has flowed through this city over the centuries. Stablehands are already busy leading the horses to the fountain for their daily cleaning, or stand in the water next to their charges brushing them down.
This Old Livery looks as if it has been here for an age, with new structures added every few years. Doors 30 feet wide and 18 feet high lead into the main stables which stretch out hundreds of feet in front of you.
As you dismount, a short Paynim man wearing the flowing green and brown tunic of his homeland comes out to greet you. He introduces himself as Zarreff the proprietor of the Stable and brags about his business, telling you that your horses should be easy to take care of, considering customers have stabled pegasi, griffons and even a roc here once! He assures you that they will be well treated, and calls over a stableboy to tend to your mounts. Zarreff excuses himself and runs off to yell at one of his employees, his speach thick with Baklunish curses and epithets.
You follow the stableboy into the main building, and are led to two private, adjoining stables. You marvel at the sheer size of this structure. Its ceiling is a good sixty feet above you and there must be hundreds if not thousands of individual stalls for the horses here. After being satisfied that your horses will be well cared for, you walk through the stables and out the other side, and find yourself in the shadows of East Citadel.
OOC: East citadel is home to the Sterich Army, mainly composed of halberdiers. The gentlemen you are looking for is Captain Grant Ren, a half-elf.