Jester David
Hero
Here's the thing... some people like playing the HealBot. Shouldn't they have a class they can play? Changing the cleric to cater to everyone who doesn't like it and wants to play a different class is taking a class away from everyone who liked it.So now it's back to worse in the new packet, where once again, a design from the 80s (70s?) where heals are from the same pool of spells as every other spell is back there.
...
Why can't they make healing spells on a separate spell spool? What is so hard about it? At least it will be worth it to actually read the spells instead of just skimming to where the heals are.
4.0 had it right, please, bring it back. Make it daily I don't care, but it has to be from another spell pool and basically clerics have to be forbidden by the rules to take their normal spell slots for crap like cure light wounds. 1 pool for heals, 1 pool for the rest, balance it until it work.
Don't want to play a HealBot cleric? Then don't. Play a cleric of a war or trickster god and never memorize any heals. Encourage someone to take the Healer speciality and rely on kits and potions.
The other method has its downsides.
4e allowed the cleric to attack and heal at the same time. This then necessitated fights where the cleric would have to heal mid-combat. Instead of occasionally being the combat healer and mostly the out-of-combat healer, the cleric was forced to always have healing on their mind. It was an Encounter resource.