74—Into the Delve, For Once and For All (Part II).
Elgin Trezler prepares several divinations the morning of the group’s foray. He secludes himself for several hours, and emerges with little news. It is true that there is a fallen goddess within the Delve by the name of Ceredain Death-Caller, and it is true that the Delve itself contains portals to every world known to dwarvenkind. But any questions beyond the surface are turned away—apparently Lathander’s light does not shine in the Delve and its mysteries are unknown even to the God of the Morning.
Elgin suggests to the group that the Delve itself is likely a place between places—a timeless demi-plane of Moradin’s making. If his assumptions are correct, the group should not expect the laws of physics and magic to necessarily operate as would be expected.
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Metagame note: When thinking about Elgin’s approach to casting divinations, we were discussing the likelihood that he had done some “hardcore adventuring”:
DM: Elgin did cut his teeth in Myth Drannor.
Me: Yeah, the single worst place in Faerun.
DM: (Pauses) Until now.
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The party follows Merkatha’s lead up the mountain pass that terminates at the entrance to Kor’En Eamor. They pass through the gates, and stare down the length of the Great Highway—a grand passage some twenty feet wide and twice that in height, perfectly level and perfectly straight. According to ‘Fernal’s maps, the highway is well over a mile long.
Merkatha checks that the mechanisms disabling the trap are activated and the party moves cautiously toward the Great Hall of Kings. Upon their arrival, the group fans out and begins to inspect the elaborate dwarven mosaics depicting generations of artisans, warriors and sages gravely contemplating the elaborate stone throne that fills the center of the place. The hall is huge, extending in all directions beyond the party’s darkvision, the light from the gigantic dwarven statues reported in ‘Fernal’s diary no longer present.
Taran, for his part, is staring into the air. “Gods,” he says. He removes his goggles of see invisible and turns to his brother. “Thel, did you see that?”
“I did.” Thelbar says, frowning.
“What is the problem?” Elgin asks in a concerned tone as he jogs over to where the brothers are conferring.
“There’s no problem here,” Taran says as he draws his swords. “But Cyric sends his regards!”
Elgin gasps and stumbles back, his eyes wide and white with fear. He throws his hands up, prepared to fend off the killing blow or defend himself with a spell, but the attack never comes. Taran is bent at the waist, choking back tears of laughter.
“Oh Gods, you should have seen your face,” Taran says. “I’ve been wanting to do that since I met you. You know how in the songs the good guy always gets into the dungeon before his new friends turn out to be dirty traitors? Holy sh-t, that was funny.”
“Taran,” Thelbar admonishes. “Stop it.”
“Well, I fell for it,” Elgin says, his grin returning to his face.
“You’re one of those, are you?” Merkatha growls at Taran. “If Ceredain has any mercy in her, she’ll take you first. F-cking amateurs.” Merkatha moves away from the group, slipping into a hiding place along the base of one of the massive dwarven statues.
“Seriously, Elgin—put these on.” Taran hands Elgin his goggles of see invisible. “No joke.”
Elgin places the goggles over his head, and his smile fades instantly. He looks about him, turning his neck rapidly to and fro. “What are . . . Lathander’s Light . . . these are souls,” he says.
“Souls of the dead,” Thelbar says. “I cannot count them all.”
Dwarves, old and young. Everywhere dwarves. Children, women, warriors and priests. Giants and goblins, a rare few humans and strange nameless abominations from the earth’s depths. Older souls still are mixed in, unrecognizable and without concrete form as the eons grind all mortal memory away. Thousands upon thousands of these souls, trapped within the entropic womb of Ceredain Lifegiver, listlessly wandering and searching for release. They are invisible to the naked eye, but with magical sight they are seen to be everywhere. There must be tens of thousands of them throuought the Delve.
“If you didn’t know before,” Taran says. “Now you know. Don’t die here.”
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When Taran retrieves his goggles, Thelbar draws him toward the great throne at the center of the hall. There, standing behind it are twenty-one dwarven kings. Majestic and regal, they silently stare at the empty seat, seemingly oblivious to the passage of mortals before their gaze.
“They look like they are expecting someone,” Thelbar says.
“I hate to dissapoint them, but whatever they want, it ain’t gonna happen,” Taran says with a shiver. “This dungeon is going down.”
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Merkatha leads the party through a series of ceremonial chambers and out into a massive underground cavern. The place is given over to a riot of underdark flora, and she leads them through it , showing them the tracks of the adventuring groups who had gone before, preserved for an eternity in the mausoleum-like space. She shows them the steps that lead to the halls of the Filas Hali, and where Hepis the Great’s proclamation of Godhood is carved in the altar of mysterious translucent steel. She takes the group across a shattered bridge spanning a deep chasm and into the tunnels that served as the lair of the gnolls that made a meal of Fearless ‘Fernal, and guarded the portal to T’sdeal’s world. Thelbar repairs the break in the bridge with a wall of stone, and the party is able to walk across.
The group finds the halls empty save for the corpses of the dead, already half-scavenged by the spores and growths of the Fungal Forest. They pass through the area, and discover the portal just where Merkatha suggested it would be, a stone double door that stands open to a strange, orange sky.
The air beyond the portal is salty and much warmer than the cool cavern interior. An unrecognizable and unpleasant odor teases the nose, lurking beneath the common grave-smell of a battlefield. Immediately beyond the portal’s opening lie the last remnants of what must have been a great army, fallen unremembered into the salted earth.
The party emerges into the heat and warm orange light, remaining on guard and glancing at one another. Taran is uncharacteristically silent as he picks his way through the bones and corpses of the field, examining weapons and discarded bits of gear, even prying battle-standards from the fingers of the dead. He holds up an Ishlokian crescent-moon banner—gold against black, only slightly changed from the ones flown by the Ishlokians near Ratik. A few minutes later he recovers a second banner, this one depicting a silver dragon rampant against a grey ziggurat. He exchanges a wordless look with Thelbar, and places the war-standard around his shoulders.
“Is this Isk? ” Thelbar thinks to his brother through their telepathic bond.
“I am sure of it, ” Taran replies. “I have been here before.”
A furtive movement betrays the location of a living man amongst the corpses—ragged and disheveled. The wretch looks to flee, but Taran springs forward and seizes him. As he is grabbed, the man falls to his knees.
“Mercy Lord, mercy,” he croaks in a broken and strangely accented Isthenian. “I was just hungry is all. I mean no disrespect to the dead.”
“How did you . . . how did this come to be?” Taran asks him, and the man reluctantly begins to answer questions. He was scavenging for food, he claims, and has broken his people’s taboo against coming near the delve. The place is a battle site, but greater terrors than mortal combat struck down the men scattered under the sun.
Two armies clashed here, he says, Ishlokains and what he calls “King’s men” like himself—an usurper King had claimed a lineage leading back to the Ishlokian Imperial throne using the name Tar-Ilou, and had fought a long war to impress his claim and seize the throne of the greatest military power of its age. The Tar-Ilou house was the line of the previous Emperor of Ishlok, a family believed to have been extinguished through murder—wiped out to the last mother and infant when the current Imperial lineage ascended.
The Ishlokians caught the would-be Emperor here, encamped before the Great Delve, as the King thought to find allies within the dwarven redoubt. Recent setbacks had caused him to grow desperate, and he was frantically searching for some means to tip the scales back in his favor. But there were no allies to be had within Kor’En Eamor, and the gates to the Delve would not open through magic or force. The Ishlokians caught the Tar-Ilou King with his back to the Delve and crushed his forces at its gates, leading the usurper away in chains.
Looking back, the man says, he and the other soldiers believed the worst to be over. They had been defeated in honorable battle, and hoped to go home. But such fantasies were not to be. The Ishlokians put most of the usurper’s soldiers to the sword, conscripts and career soldiers alike. Those they spared were enslaved and set to work building a siege-camp—the Ishlokians meant to take the Delve themselves. Days turned into weeks, and still no means to enter Kor’En Eamor could be found.
Then, one bright morning, the gates opened.
A lone dwarf emerged—even from a great distance his gold and silver raiment could be seen to reflect the sun. He spoke words, gave some speech that the man could not hear at a distance, and then a great black cloud emerged from the Delve. It looked like smoke at first, but obeyed no wind. It rolled out over the Ishlokian camp, covering the ground like water rushing forth from a burst dam.
The man tells them that he only escaped by being far enough away from the entrance to outrun the cloud. Other men who were less quick to flee did not survive. The cloud killed every living thing it touched, man, animal or plant. Since that day, the bodies do not decompose—the earth will not accept them, and nothing will grow. The survivors make a meager life for themselves but they are all starving, and their meager numbers decrease every day.
Taran is stunned by the man’s tale. He wanders away, looking over the bodies of the fallen, pausing to examine this or that trinket. Thelbar regards the man. “Your tale is terrible, indeed,” he says. “But why do you not leave this place?”
The man looks quizzically at Thelbar. “All places are like this. Even so far as the Veiled City, no man lives but on what he can take from others, like yourselves.”
“We are not bandits, friend,” Thelbar says.
“Your weapons tell me otherwise, Lord,” the man replies.
“We are adventurers, from faraway lands,” Gorquen interjects. “What wealth we have, we have earned rightfully, and the only being with cause to fear us is a wicked being.”
The haggard man regards Gorquen thoughtfully. “Do you have food?” he asks.
Taran interrupts her and turns the man to face him. “What is the Veiled City?”
“The City of Mists, sir?” The man replies. “The Floating Palace? It is a great sea-port, or it was—three hundred miles to the south and west. The city is gone now, sir.”
“It is destroyed?”
“No sir, it is not there at all. Perhaps the Goddess bore it away to safety when she abandoned us. There is nothing here, there or in between. There is nowhere to go.”
Taran looks at Thelbar. “Is this possible? ” he thinks. “Could magic accomplish this much devestation? ”
Gorquen reaches into her pouch and hands the man a silk-wrapped ration of dried fruit and trail-bread. “This is elven bread, human, and you will never taste its equal.”
“It is possible.”
The man seems stunned. He warily tastes the fruit, then begins to wolf the portion down.
“I have meat for him if he wants it,” Merkatha says, producing skewers of dried jerky with the rat-tail still attached.
“Then you need to learn that spell, brother. ”
Thelbar watches the haggard man attack his small portion of trail-food, and begins to translate his story for Elgin and Merkatha.
“I am confused,” Elgin says. “This Tar-Ilou was you?”
“Or my brother,” Thelbar says. “Or some other Tar-Ilou entirely who happened to adventure with Alvodar Cursebreaker, Last King of Kor’En Eamor.” Thelbar looks back toward the Great Delve. “But I suspect it was my brother. He was always over-confident in his friendships.”