Average living expanses for the adventurer is 1 gold per day. Or 7 gold per week. This is way more than the average peasant will ever see.By the beer costing 4 copper a mug, and the daily costs of being poor being 2 silvers, exactly what they make for unskilled labor.
But not the players.Hey, maybe they do save up one thousand copper pieces or have one hundred silver... but that doesn't mean they see a gold piece, and since they are looking at daily operating costs around single digit silver.
Nope. But at this point it becomes childish.You are making up numbers because you didn't like the real numbers.
Or not.Water which might be present.
Take CO2 that you find in extinguisher. They can kill, they're pretty darn cold and guess what? They will not harm a gypse wall, much less a concrete wall or a stone wall. Your point is utter BS.But, you really aren't thinking about this in terms of physics. Yes, you can guarantee thermal Shock by putting an item that is 200 degres and exposing it to -30 degree temps. That is a difference of 230 degrees... and you could have the same temperature swing going from 80 degrees to -150. Which is ALSO a 230 degree swing.
And considering the cold damage will freeze a person to death in six seconds.... it's probably pretty dang cold.
Also, just as a secondary note again, nothing in the rules says that stone walls are immune to cold damage. At best you could argue resistance, which won't prevent damage from occuring.
That is why you have to extrapolate for 5ed. We do not have the rules. Either you make them up, or you inspire yourself from older book. One the main principles of 5ed is compatibility with older editions. That was its main selling point. So taking what was done for these cases in the abscence of current rules is actually what almost everyone does.Double Checks book Huh, this says that it is the Player's Handbook for 5th Edition. And it doesn't include a section titled "rules from older editions that you are required to include"
And since this example has been discussing 5th edition the entire time (since previous editions didn't have dedicated backgrounds listed like they are for 5e, and we've been discussing 5e backgrounds) then your barb falls flat. I don't need to know anything about how second edition was run to run 5th edition, and the designers didn't assume you would have 2e books sitting on your shelf.
Court wizard, academicians even the priesthood can be put to contribution. Some of them might even do it out of patriotism. It is not only wizards that can cast these spells.There is no reason to assume that a wizard who owes 10 gold in taxes would be required to spend 24 hours casting spells and saving the kingdoms 100,000 of gold. I don't care whether or not gold passes hands, they are being taxed on a value, and the wizard's spellcasting has value.
Would a tailor charge for every stitch? No. But if they owe 5 silvers in taxes are they going to fill a wardrobe with dozens of silk shirts worth 10 gold a pop for their taxes? No. Because they don't owe that much, unless you are exploiting their labor. And I'd be careful abut exploiting wizards who are not only intelligent enough to realize it, but powerful enough to object. Strenuously.
A working day per month is actually not that much and it was done in the past. Where do you think most soldiers would get their clothes? Hey, levies were providing their own quilted armor (when they could). They were not paid either. Your lack of knowledge on medieval times is showing there.
Hey! You insists on 5ed. I bring a 5ed system (in which levies and taxation can be paid (in previous edition) with work too). I just followed your own train of thoughts.Weird, I thought we were doing a medieval system of government, not Waterdeep's.
So far we have talked about: Greyhawk, Krynn, The Realms, Athas (Darksun) and even the planes and real world. I know it can be confusing but hey! You change setting according to your liking. Why can't I. And on the plus side, the legal system of Waterdeep was reprinted and explained in details in Dragon Heist.By the way, why is the tiny village of Mudville using the legal system from one of the richest trade cities in the world? And wasn't the setting Greyhawk before, not Faerun?
Well, in the Realms, high level casters are almost legions.And would require, at a minimum, a 13th level caster (which I'm sure you'll say is no problem, and every single kingdom has those) and would cost the government 10,500 gold per prisoner... which I'm sure you'll say is free because reasons that ignore 5e's official rules.
At that point the cost is so prohibitive, that frankly, you'll likely just kill them.
And yes, kill them is the simplest answer. But for "political" prisonners, a nice temporal stasis is always a good thing to do.
So you can do it but not me? Not a very fair position you have there. 5ed has no rules for kingdoms and similar simulations. Either homebrew or refer to older material to do it. Until we have a clear rule book for that, I guess we're stuck.I'm not the one trying to say that using 5e's rule for a 5e game is homebrewing, because I should be referencing 2e, and changing the situation every post to refer to new locations and stipulations.