The Seas of Blood (a piritical game) - Full

Ranger Rick said:
I am thinking about this more, I have a monk, who does not have a vow of poverty, but is not flush with items. He is a dwarf and makes a living getting thrown violently across a battle zone into the maws of magic and the enemy. What possible possesions would I need? He lives on a ship, and the ship's stores have food, clothing, bedding, and grappling hooks etc. What else would I need?
A ship might feed you, and give you a place to stay, but you're on your own for clothing.

I would assume that if it's not food or shelter, you should probably try to aquire it yourself. Just because there are ropes on the ship doesn't mean you don't carry your own. Even a monk carries some kind of weapon, even if it's a simple quarterstaff and/or dagger.

Basicly, if you want to assume that you carry it on you, you're best off buying it yourself instead of assuming the ship will provide.

FYI, My character is currently a bad example, but he will be purchasing some general equipment as well.

Ugh, 3.0 has ship rules, 3.5 doesn't. But the 3.0 rules are somewhat lacking in anything usefull.
 

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Ok Pheonix.

I'm contemplating modifying the ship.

Base ship costs 10,000 for a sailing ship.

Weapons will cost about 2000, depending on what I buy (Trying to figure out if/where for a catapult, might end up with a Balista in the front, and a Catapult in the back, but catapults are not nessessarily exceedingly usefull in the sea compaired to Balisas which are direct fire weapons.)

If I want to speed up the ship, how much? Example, Reinforcing the masts will strengthem them from snapping, so using a tighter weave cloth or even wetting the sails more often will give you more speed (How much? not sure, but 3 MPH instead of 2 is nothing to sneaze at). I was thinking this might be 1-4K, depending on your thoughts. Idealy I'd like a Soarwood (Eberron, actualy has rules for ships) or Darkwood ship, but Darkwood will be WAY too expensive, Soarwood is 40K for standard ship, but will double the speed.

I'm going to try to save 2-3k for general supplies, food and such.
 

Bront said:
A ship might feed you, and give you a place to stay, but you're on your own for clothing.

I would assume that if it's not food or shelter, you should probably try to aquire it yourself. Just because there are ropes on the ship doesn't mean you don't carry your own. Even a monk carries some kind of weapon, even if it's a simple quarterstaff and/or dagger.

Basicly, if you want to assume that you carry it on you, you're best off buying it yourself instead of assuming the ship will provide.

FYI, My character is currently a bad example, but he will be purchasing some general equipment as well.

Ugh, 3.0 has ship rules, 3.5 doesn't. But the 3.0 rules are somewhat lacking in anything usefull.

I beg to differ on the clothing. There are enough scraps of cloth and canvas that one can make peasant like clothes.

I beg to differ on weapons as well. If you are being tossed through the air, you do not want to carry daggers, and how can you carry a quarterstaff that is as long as you when you are moving your body around to get the aerodynmics to reach another ship.

If I was a fighter or something else, I could see having more personal items, but as this person was designed, I find it useless to have large sacks of gold lying around or carrying items that are hard to hold. Thievery is a major problem aboard ship life. The less you have, the less that can be stolen.

====================================

Basically to get more speed, you need to design a longer slimmer hull that can cross wave tops and prevent riding up and down the troughs.

Well maintained hull free of growth can ensure speed.

Also, I put in skills for craft seige weapons, I might be able to bring some of the cost down also should I increase my points in that skill? Just wondering if it can help?
 

Ranger Rick said:
If I was a fighter or something else, I could see having more personal items, but as this person was designed, I find it useless to have large sacks of gold lying around or carrying items that are hard to hold. Thievery is a major problem aboard ship life. The less you have, the less that can be stolen.

So....basically you get into pirating in order to....not have money or personal items of value?

Also, I put in skills for craft seige weapons, I might be able to bring some of the cost down also should I increase my points in that skill? Just wondering if it can help?

I am hardly interested in characters of convieniance, I want to see real people rather than characters that are created in order to fill a hole in the party or possessing a skill for the sake of something being cheaper.
 

Bront said:
Ok Pheonix.

I'm contemplating modifying the ship.

Base ship costs 10,000 for a sailing ship.

Weapons will cost about 2000, depending on what I buy (Trying to figure out if/where for a catapult, might end up with a Balista in the front, and a Catapult in the back, but catapults are not nessessarily exceedingly usefull in the sea compaired to Balisas which are direct fire weapons.)

If I want to speed up the ship, how much? Example, Reinforcing the masts will strengthem them from snapping, so using a tighter weave cloth or even wetting the sails more often will give you more speed (How much? not sure, but 3 MPH instead of 2 is nothing to sneaze at). I was thinking this might be 1-4K, depending on your thoughts. Idealy I'd like a Soarwood (Eberron, actualy has rules for ships) or Darkwood ship, but Darkwood will be WAY too expensive, Soarwood is 40K for standard ship, but will double the speed.

I'm going to try to save 2-3k for general supplies, food and such.

You could always put some of your own money in... :)

I don't suppose you have a map yet, I'm kinda needing to start on my pre-planning :heh:
 

Argent Silvermage said:
Ramses' equipment:
18,320 gp Rapier +2 (Bane: Monsterous Humanoids) [Hagslayer]
2,322 gp Alchemical silver dagger +1 [Sweet sting]
27,860 gp Leather armor +2, Spell Resistance 15, Glamored.
7,200 gp Cloak of the manta ray
3,000 gp 2 potions Protection from Arrows 15/magic
(58,702gp spent.)

All these people that only own magical items....i dunno....*sigh* :p
 


Phoenix said:
You could always put some of your own money in... :)

I don't suppose you have a map yet, I'm kinda needing to start on my pre-planning :heh:
Sorry, I'm bad at finding things like that, and my sleep schedule is all screwed up (Hense my being awake now). I'll see what I can find tonight.

And yeah, I could put in my own money, but we're talking almost 30,000 more. That's spensive. We'll see.
 

Phoenix said:
So....basically you get into pirating in order to....not have money or personal items of value?



I am hardly interested in characters of convieniance, I want to see real people rather than characters that are created in order to fill a hole in the party or possessing a skill for the sake of something being cheaper.

I already had that skill, I was offering it up to compliment to Bront's problem of creating a ship.

You do not not want people to only own magic items, than give us some hard guidance. Examples would be to lower the starting GP value; come up with packages of goods that we would need and likely have (like options packages on a car); increase the cost of certain types of magic to put it out of reach (all magic is double in price, & armor is 4x the price, etc.).

I try to put a lot of reality into my characters, but there are some of the little stuff that I just assume. Just like bodily functions, I assume they happen and I do not bother with it. If you are looking for something, please do not be passive aggressive about it, tell us. I think we are all big enough to create what you have in mind. But we are not mind readers and we all come from different experiences. Everybody does things different, so try to explain in detail what you want if no one is understanding it.

Eariler this morning I bought shares in a tavern. Maybe later on I can figure out where it is & if it is profitable.
 

Bront said:
Sorry, I'm bad at finding things like that, and my sleep schedule is all screwed up (Hense my being awake now). I'll see what I can find tonight.

And yeah, I could put in my own money, but we're talking almost 30,000 more. That's spensive. We'll see.


Bront, I have 500 gp as my PC stands for investing into the ship. If you want more, maybe I can finiagle things around and give you a larger amount.
 

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