At the firing range...
Two figures appear at each end of the street, both about twenty meters away. They are elegantly dressed, in he manner common to minor Tapani sector nobles and saber-rakes. They each draw elaborately designed pistols, and stand at the ready with near perfect poise.
Vor'en notices Saeed take up a gunslinger's stance, hands hovering millimeters from the butts of his holstered pistols.
[Any particular plan, Vor'en?]
~~~
Over in the game room...
"Indeed we are," the Baron greets Kelko, "And these poor fellows are students of Dr. Ae-Sook." He gestures to the younger humanoids seated at the table. "I'm afraid you will have to wait a moment while Olge and I clean these upstart out of they're remaining credits."
Trin sticks is a curious game, and not quite like any other card game the galaxy at large plays. The 'sticks' are more like long, narrow tiles, than actual playing cards. Each tile is printed or engraved on one side with three sets of dots, each pertaining to a numerical value. Each player is dealt a number of tiles face down, and they take turns laying them out in the playing area. The tile laid down, must have one of its three sets of dots touching a tile with dots of equal value that has already been laid on the table. If a player does not have a tile with a value equal to one available on the table, he must draw new tiles from the reamining undealt tiles, until he can find one that matches. Consequently, very complex windings and branchings can take place during the course of a game. Once someone lays down their last remaining tile, the game ends. If the players are wagering, the amount payed out to the winner is determined by the remaining values of the tiles of the losers.
[In other words, it plays very similar to dominoes, but with three numbers on each tile, instead of two.]
"If you w-wish, I c-can p-place an order w-with the k-kitchen, M-m'dame," Essee Tufore offers Sia-Lan, "I am certain they w-would only b-be t-too happy to d-deliver a l-light l-luncheon."