The Troubadour's Travels - Low Magic [D&D 3.5/G'n'GR] [Recruiting]

@Theroc: A 2hd wolf won't be useful as a meatshield, and any other animal even less (apart from maybe a horse, but they don't really have the instincts needed for a warrior unless ridden). It'll have 5 defense and 4 soak, and pitted against enemies for your level 6 character, he'll be hash in no time. And due to the lack of Speak With Animals that regular druids and rangers have, the usefulness of the animal as a scout will be very limited. As a guard, tracker, or hunting animal it could be useful though.

Wouldn't the wolf not have HD, as the system is established with the HP bar? or does that only apply to players? Also, always a chance for a lucky blow, and it'd at least spare me getting hit once. But mostly it'd be flavor, I guess.
 

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Yes, it still has HD as being a level 2 creature (determining BAB, BD and so on). It doesn't have hit points, it has the life bar with 20 dots just like you. And yes, it could get a lucky shot - it could probably be used as a flanker. However, you have to be aware that at that point, you might face off with creatures that will tear it apart in two bloody seconds due to it's low defense and soak. Seeing as how an average roll from an ogre matched by an average roll from the wolf leads to the wolf taking 18-15+2d8+7 damage (19 damage), putting it one dot from "dying". You yourself though, would have 6+3 defense (counting 16 dex, not including skirmish) in melee, and with a soak of 6 (counting chain shirt and +2 con) you'd not only be harder to hit - you'd take 10 damage instead. And you are a ranged char, which the wolf isn't. Against low-level humans it might work more effectively, if nothing else due to the intimidating sight of beasts fighting alongside humans, but putting your animal companion in a situation of almost certain death feels a little... Evil.
Still, you could probably improve it's survivability by finding a good armorsmith and getting it a chain shirt barding :)
 
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Great bio! This is all coming together nicely.

When Theroc and Doghead's posted their bios, I'll start the IC thread.

Ah. Whoops.

I wasn't really thinking of the Aristocrat as a PC when I posted it - I just wanted to see how the modified class would work. I should have been a little more careful with my wording.

I really would love to jump in on this game. I would, to borrow from Rhun, jump in in a heartbeat. But my work is such that I am away for weeks at a time, during which time I have no reliable access to the internet. I don't feel right about joining a game I can not reliably contribute to. The next two months would not be so bad, but after that, I may be away for up to six weeks at a time on a fairly regular basis.

I feel like a real idiot. Sorry everyone.

Edit: I am also having great trouble posting at the moment. ENWorld keeps logging me out when I try post, or even just go to a different page. I have had to log in three ... four times to try and get this post up. After an hour I had to give up. Hopefully tomorrow it will be better. Not encouraging.

Edit: Fingers crossed ...

doghead
aka thotd
 

We got high death rates with low magic and power levels with E6? Perfect! Now why haven't I come across this before in the past? I love E6, but haven't yet come across GnG. Kinda depressing.

Still, my interest if you're still accepting.
It looks like you have a warblade, a monk-like swordsage, and a "face," each with melee in mind?
I'm almost tempted to make a monk under here and see how far I can go. Otherwise, my mind lies with a Ranger or Rogue with a focus on the bow--cros or long. My only curiosity is... how effective would it be? That is, considering Soak would seem to drain most of, if not all of the damage from said bolt or arrow, yes?
 

We got high death rates with low magic and power levels with E6? Perfect! Now why haven't I come across this before in the past? I love E6, but haven't yet come across GnG. Kinda depressing.

Still, my interest if you're still accepting.
It looks like you have a warblade, a monk-like swordsage, and a "face," each with melee in mind?
I'm almost tempted to make a monk under here and see how far I can go. Otherwise, my mind lies with a Ranger or Rogue with a focus on the bow--cros or long. My only curiosity is... how effective would it be? That is, considering Soak would seem to drain most of, if not all of the damage from said bolt or arrow, yes?

Well, I'm working on a scout/ranger, so you and I can sit back and be the 'artillery'.
 

Yes, it still has HD as being a level 2 creature (determining BAB, BD and so on). It doesn't have hit points, it has the life bar with 15 dots just like you. And yes, it could get a lucky shot - it could probably be used as a flanker. However, you have to be aware that at that point, you might face off with creatures that will tear it apart in two bloody seconds due to it's low defense and soak. Seeing as how an average roll from an ogre matched by an average roll from the wolf leads to the wolf taking 18-15+2d8+7 damage (19 damage), putting it one dot from "dying". You yourself though, would have 6+3 defense (counting 16 dex, not including skirmish) in melee, and with a soak of 6 (counting chain shirt and +2 con) you'd not only be harder to hit - you'd take 10 damage instead. And you are a ranged char, which the wolf isn't. Against low-level humans it might work more effectively, if nothing else due to the intimidating sight of beasts fighting alongside humans, but putting your animal companion in a situation of almost certain death feels a little... Evil.
Still, you could probably improve it's survivability by finding a good armorsmith and getting it a chain shirt barding :)

Well, you did say 'no alignments' :devil: :p

Anyway, I didn't intend to use it as sacrifical fodder, but it's better than nothing, particularly since a wolf can trip to delay attackers, opening them up to a large flank by the party.
 

Well, I'm working on a scout/ranger, so you and I can sit back and be the 'artillery'.
Well, if we're lodging volleys of arrows/bolts towards the enemies whilst our allies cut them down with pointy-slashy sticks, that could work.
Can I safely assume that you'll be constantly on the move?
 

Well, if we're lodging volleys of arrows/bolts towards the enemies whilst our allies cut them down with pointy-slashy sticks, that could work.
Can I safely assume that you'll be constantly on the move?

Well, I do less damage if I stand still. Granted, I CAN pace back and forth.

I'll try to get my scout up tomorrow.

I'm slightly confused. 70 Silver is 7 gold right? I can't really afford anything besides a small weapon for 7 gold.

Or is Silver=Gold in Mundana?
 


Ah. Whoops.
Ah, too bad. No harm done though :3

We'll all just keep our fingers crossed that you get fired. ;)

We got high death rates with low magic and power levels with E6? Perfect! Now why haven't I come across this before in the past? I love E6, but haven't yet come across GnG. Kinda depressing.
Yes! Come on in! :)

My only curiosity is... how effective would it be? That is, considering Soak would seem to drain most of, if not all of the damage from said bolt or arrow, yes?
I think, from a couple of test fights I've done, that the soak will be fairly compensated by the attack-bonus-to-damage rule. Actually, it seems that archers and anyone else using low-damage weapons is slightly improved by this system, though I'm not against that seeing as how two-handers were more or less standard in regular D&D

However, there's an obvious difference - instead of chewing away 2 hit point here and 2 hit point there, you'll go several rounds without hurting your enemy directly, but when you do, it really matters (even if he doesn't die) due to the penalties gained.

Well, you did say 'no alignments' :devil: :p

Anyway, I didn't intend to use it as sacrifical fodder, but it's better than nothing, particularly since a wolf can trip to delay attackers, opening them up to a large flank by the party.
Haha :) No alignments mean "evil isn't a force of nature", not that you're al amoral and that you can have personalities that are in essence good or evil, just that it isn't as simplified.
 

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