Well, guess why I was laughing about those IR character levels. It is just plain unbelivable, that they are not gods yet.

(or maybe my gods are too weak, mmh...)
However, without actual more unique powers and epic abilities they also aren't as powerful as they should be in level sense (or rather, they don't feel that divane). That's the funny thing about having all those prestige classes, you have a lot of cool abilites, but they become repeative, and not really mostly worth the trouble at such a high level.
I think something should change when go over level 40, or become demi-god (or both).
Thanks for stat level list Krusty, it's useful.
Few more questions, I hope you would answer.
One more thing about stats. Should they be added as template (for example, if 30, then you actually add +20 to mortal being's stats)? Or are they avarage 'MAX'-values?
Mmh, also should dragon-god be more powerful than human one?
Do you think gods should/shoudn't have other templates ( for example think of that red dragon/fire-elemental hybrid in Druid's Grove net enchantment) that would raise/lower their stat values?