Saeviomagy
Adventurer
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Moff_Tarkin said:I had a little argument with my DM. I said he was making stuff up, he said it just worked out that way. I want some outside opinions.
Our party has been having problems with this nilbog, if you don’t know what that is just consider it a nasty goblin. Anyway, we were traveling when our druid (in bird form) spots a large group of goblins coming toward us. Before they arrive I cast invisibility and use my wings of flying to fly 90 feet strait up. The first round of combat I cast fireball from 90 feet up, and on his turn, the invisible nilbog appears above me as he trows a net of snaring over me, toppling me to the ground (I survived by the way)
I thought this attack was too perfect to be coincidence. The party has faced the nilbog many times before and he as never demonstrated the ability to fly. He just happened to be flying 90 feet above the combat. He just happened to be close enough to me to get above me and attack all on the first round. He just happened to have the perfect magical item to send a winged wizard to his doom. BTW, this net was an item he said he had taken out of an old book; he said that he couldn’t remember what it did exactly so he was making up the rules for it. I challenged him to show me the sheet with the nilbogs equipment, there is none, he is just winging it.
Maybe I’m just seeing things, but this seems to fit into place a bit to perfectly, I think the DM was making up a cheesy way to get the flying wizard. Now I know a DM can say and do whatever he wants, but that’s not the issue here. I just want to know how other people view this scenario.
Trainz said:And then, when the players ask me about the XP reward, I would say "None". Look it up in the DM's guide. If there is no danger, no XP. At least the players don't feel the fight is "fixed", like you do.
I know it's a form of metagaming, but in a previous campaign, we were all high level, and flying all the time. When we saw a big evil critter on the road that we thought we could take, we would descend on it and fight it on the ground. If it looked too powerful, we rained death from above, and although we weren't rewarded, at least we were happy in the knowledge that there was one less evildoer roaming about.
It made for more fun fights too (the ones where the critter could fight back).