Lanefan
Victoria Rules
Simplicity. And I don't really subscribe to "roles" as 4e has them, tied to classes. One's role within the party grows - or should grow - out of how you're played as a character, not what your character's mechanics are.But one aim of D&Dnext, as I understand it, is to divorce role from class, so that a wizard could be a striker, a controller, a leader, etc, depending on spell selection and player choices in the course of play. That is, story archetype and mechanical effect on play are being separated from one another. At that point, what is the rationale for keeping story archeype connected to spell-use mechanics?
Again, simplicity. Call the Vancian class "Magic User", call the spell-point class "Wizard", call the spontaneous caster "Sorcerer". Three classes, three mechanics, one for each.pemerton said:If the answer is "balance", fair enough, but Mearls at present seems to be promising that a Vancian wizard can be balanced with a spell point wizard. Assuming that that design goal can be achieved, why is a default mechanic required?
Known World/Mystara wasn't far off either. And if you start from a basis like that then the "Barrier Peaks" stuff becomes an exciting diversion instead of an expected fact of life.Balesir said:And yet, through the history of D&D, I see only one game world - maybe two if you count FR which is sort-of "Tolkien with the fantasy dial turned to 11" - that were really anything vaguely like Middle Earth. And, even then, Greyhawk had shades of MAR Barker in it with the "Expedition to the Barrier Peaks" stuff.
Re: Drow and Elf in the same party:
I see loads of story possibilities! They're all good for about one memorable session during which either the Drow kills the Elf or the Elf kills the Drow. Unless, of course, the DM is an asshat who won't allow PC-vs.-PC combat; in which case the player of the Elf (usually) gets screwed: the Drow player (usually, as it's exotic) will probably be more adamant about keeping his character in the game, so the Elf player either has to play against form whether she wants to or not, or roll up something new.Balesir said:And you don't see the story possibilities inherent in challenging that in play??
Lan-"Drow...bah! Not enough meat on 'em, and it's way too tough and stringy - must be the spider influence"-efan