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Tournament of Champions CR .5 to 5 (Archive)


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"Since Chaotic Good has been eliminated, the decision of the next combat falls to the Neutral Good representative."

"His choices - NG vs. NE or LN vs. CN."
 

Let the battle of Good versus Evil begin in its purest form, to be followed by Law versus Chaos. (everyone needs a laugh to end the round)
 

“Ladies, gentlemen, and genderless creatures! Let’s get right into our second quarterfinal match of the CR 2 edition of the Tournament of Champions! This match features the best of the Neutral Good forces against the best of the Neutral Evil forces.”

Making his way into the arena and starting at position 115N60E, this combatant measures 2 feet tall and weighs 30 pounds. He is undefeated in the main battle, with one win, zero losses, and one draw. He defeated a former Hall of Famer, Neutral’s shocker lizard, and managed a draw against an iron cobra. He comes to us straight from the plane of Elysium. Representing the forces of Neutral Good, please welcome the musteval guardinal Gelhaaaaaaaaaaaaaaarin!”

Gelharin enters to the cheers of the Neutral Good faction of the audience. He is a slim humanoid creature, with the elongated snout, tufted ears, and furtive eyes of a ferret. White fur covers his tiny body and slender limbs.

“Now making her way into the arena and starting at position 0N60E, this combatant measures 5 feet long and weighs 70 pounds. She is also undefeated in the main battle, with a record of zero wins, zero losses, and one draw. She fought intelligently against Neutral’s powerful astral construct, obtaining a draw. Representing the forces of Neutral Evil, please welcome the splinterwaif Thorrrrrrrrrrrrrrn!”

The raucous cheers of the Neutral Evil faction welcome Thorn as she skuttles into the arena. A gaunt, long-limbed creature, her fingers are spindly and her skin is rough and grainy, studded with patches of needlelike protrusions. Her bulbous head is topped by a veritable forest of thorns. A thick, barbed tongue lolls out of her devious looking mouth as her beetle-black eyes dart wildly about the arena.

Psybo communicates telepathically to the two combatants. “Thorn, you have initiative unless Neutral Evil states otherwise. Now go at it!”
 

The spindly green creature dashes out along the southern wall, then leaps onto it (at 0N25E) and attempts to scurry across the stone surface (to 0N40E15Z.)

For Gansk's eyes only!
[sblock]If she doesn't make the DC, she'll just run to 0N50E. Either way, when she's done moving, Thorn is going to ready an action to splinterspit when Gelharin comes within 30 feet.[/sblock]
 


Gelharin smiles and calls upon the blessings of the greater good to protect him from evil as he strides along the arena, watching his opponent carefully.

(MEA to 115N90E, Std: Protection from Evil (self))
 


Hunched over and moving only sometimes on two legs, Thorn uses her long limbs to her advantage as she shoots across the arena to close the distances between herself and her opponent, trapping Gelharin up against the wall. Her spiny tongue lolls out hungrily as she grins down at the smaller creature.

Running to 110N90E.

You're lucky; I thought that we were starting out in opposite corners, so I ran to the wrong coordinates last round. :]
 

Gelahrin smoothly ducks around and away, tossing two globes of celestial light unerringly into the spiny monster as he goes.

(MEA to 115N80E then to 105N65E, taking a STD along the way of Magic Missile SLA once out of reach)
 

Into the Woods

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