P PJSlavner Explorer Nov 27, 2005 #502 Gemmo withdraws by burrowing into the ground. [sblock]Gemmo burrows straight down to 60N70E-10Z, then burrows east to 60N40E-5Z.[/sblock]
Gemmo withdraws by burrowing into the ground. [sblock]Gemmo burrows straight down to 60N70E-10Z, then burrows east to 60N40E-5Z.[/sblock]
Infiniti2000 First Post Nov 28, 2005 #503 Sandy hovers up to 60n50e20z. [sblock] Ready to breathe on Gemmo if he shows his ugly mug. [/sblock]
P PJSlavner Explorer Nov 28, 2005 #505 Gemmo comes up to 60N40E, and if Sandy is in range, Gemmo tries to give him a migraine. If not, Gemmo goes back down. [sblock]Gemmo is in range, so the back down is not needed.[/sblock]
Gemmo comes up to 60N40E, and if Sandy is in range, Gemmo tries to give him a migraine. If not, Gemmo goes back down. [sblock]Gemmo is in range, so the back down is not needed.[/sblock]
G Gansk Explorer Nov 28, 2005 #506 Sandy's head aches for another 12. (Rolled 8 Will vs. 23 DC) She has 25 hp.
Infiniti2000 First Post Nov 28, 2005 #507 Sandy is not liking these migraines and will hover over to 60n40e20z and breathe again.
P PJSlavner Explorer Nov 28, 2005 #508 After being breathed on, Gemmo will try to give another migraine, then burrow into the ground. [sblock]Burrow to 60N50E-5Z.[/sblock]
After being breathed on, Gemmo will try to give another migraine, then burrow into the ground. [sblock]Burrow to 60N50E-5Z.[/sblock]
G Gansk Explorer Nov 28, 2005 #509 Gemmo doesn't dodge the blast and takes 6 (rolled 12 Ref save). It has 13 hp left. Sandy can breathe again in round 13. Round 12: Sandy barely avoids a migraine. (Rolled 7 Will vs. 6 DC)
Gemmo doesn't dodge the blast and takes 6 (rolled 12 Ref save). It has 13 hp left. Sandy can breathe again in round 13. Round 12: Sandy barely avoids a migraine. (Rolled 7 Will vs. 6 DC)
Infiniti2000 First Post Nov 28, 2005 #510 Sandy does something, but Gemmo can't see it. [sblock] She hovers up to 80z in total defense. Personally, I find it stupid that creatures are given burrowing without tremorsense. Sandy could follow, but not find Gemmo. [/sblock]
Sandy does something, but Gemmo can't see it. [sblock] She hovers up to 80z in total defense. Personally, I find it stupid that creatures are given burrowing without tremorsense. Sandy could follow, but not find Gemmo. [/sblock]