Technical Post: Item Proclivities
GM: | I am adding this table to help players see which type of materials are best suited to augment ability scores when compared to their post-Collegiate skill choices. | |
[TABLE="class: grid, width: 600"]
[TR]
[TD="align: center"]Item vs. Skill[/TD]
[TD="align: center"]Aberrative[/TD]
[TD="align: center"]Academic[/TD]
[TD="align: center"]Divination[/TD]
[TD="align: center"]Theologic[/TD]
[/TR]
[TR]
[TD="align: center"]Claws/Horns/Fangs[/TD]
[TD="align: center"]x[/TD]
[TD="align: center"]x[/TD]
[TD="align: center"]x[/TD]
[TD="align: center"]x[/TD]
[/TR]
[TR]
[TD="align: center"]Feathers/Hair[/TD]
[TD="align: center"]x[/TD]
[TD="align: center"]x[/TD]
[TD="align: center"]x[/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"]Stone[/TD]
[TD="align: center"][/TD]
[TD="align: center"]x[/TD]
[TD="align: center"]x[/TD]
[TD="align: center"]x[/TD]
[/TR]
[TR]
[TD="align: center"]Bone[/TD]
[TD="align: center"]x[/TD]
[TD="align: center"][/TD]
[TD="align: center"]x[/TD]
[TD="align: center"][/TD]
[/TR]
[TR]
[TD="align: center"]Metal[/TD]
[TD="align: center"][/TD]
[TD="align: center"][/TD]
[TD="align: center"]x[/TD]
[TD="align: center"]x[/TD]
[/TR]
[/TABLE]