D&D 5E Undead Apocalypse!


log in or register to remove this ad

"Oh..." Doogie mutters, he spits and unlimbers his long bow. "Well, lets have at it."

He sights the other ship, trying to make out any figures before launching an attack.

[roll0]
 

"Bunny, they're all yours." and taking a royal navy admiral accent, "You may fire when ready."

Tycho searches for a good hidden spot and ready himself to blast some near the edge standing targets (and maybe push them overboard). Waiting for the ennemi to be in sight, he focuses on Ichtaca who should be somewhere, flying and invisble, to get more intel about those ships.
 
Last edited:

With a frantic giggle, the halfling scoots to the middle of the deck and looks eagerly back and forth. The moment the mists clear enough for her to get a glimpse of one of the oncoming ships, she shouts arcane words, and hurls a bolt of brilliant flames that explodes when it hits the hull with a hollow THOOM and flash of heat and light that can be felt by the defenders!

(FAHRBALL! [roll]8d6[/dice] fahr damage to anyone within 20' of the (essentially random) impact point and to the ship; half damage if folks make a DC 15 Dex save!)
 


Fulgrim move to the deck and watches as the ships approach. His flail gripped in his hand. As the ships close in Fulgrim reaches out with the divine senses. The senses granted him by Silvanus would point out what foul creatures they would soon fight.

[sblock=Action]Waiting till the ships are within 60 ft then using Divine Sense. I can sense the type and location of any Undead/Celestial/Fiend within 60 ft of my character.[/sblock]
 

[sblock=Fulgrim]Fulgrim's Divine Senses fill him with a sense of death and decay, almost like a smell emanating from each ship. While most of each ship seems to have a lighter stench, as if much of the crew were weaker undead, each ship has a distinct smell of more powerful creatures, and each ship has one with an Undead stench that seems to overwhelm the others. A simple insight would indicate this to be the captain, and would likely be less of an automaton, and more of a deadly threat![/sblock]

The mist clears, and the crew of each ship becomes clear: None of them are counted among the living! They hoot and holler now that they can see you, and there will be no parlay.



OOC: Roll Initiatives! Nobody is surprised, and Bunny can launch her fireball on her turn.

Ship 1 initiative: [roll0]
Ship 2 initiative: [roll1]





Sent from my iPad using EN World
 


Tycho spots 2 undead standing near the edge and shoots to make them fall overboard. (Repelling Blast)
 


Remove ads

Top