I'm getting, like, unhealthy amounts of mad, clicking on that broken link.
Bolded for emphasis. Try to think outside your own world and you just might. Like I said in that post that you quoted (and obviously ignored), several people think the fluff of the game is important on how characters grow and progress
Keep your badwrongfun accusations to yourself. Not allowing every player to do whatever they want, especially when it's contradictory to the game world, is not "God-gming all over their fun." You can take that entitled attitude and burn it. I don't think I'm being all that unreasonable to tell a player who has spent their entire profession so far being a raging barbarian with no self control over their anger issues suddenly becoming a class that's built around etiquette, always following orders, and self control. Not without a dang good reason for it in game at any rate.
Great points. OTOH I'm fine with classes and subclasses that mechanically represent a thing in terms of general expectations of the thing. The Knight represents what most ppl think of when they think of a Knight, samurai is focused on the "classic" katana focused guy from samurai movies, etc. doesn't bother me, but I do think a sidebar on different kinds of samurai and how they might be represented using existing options would be useful.I agree with the premise, but I don't see why a character can't be a samurai or ronin regardless of their class or class combo. Not all samurai are courtly and urbane. Or even warriors. This is one of the reasons I'm not keen to things like "knights", "samurai", "cataphract", "centurion", "spartans", etc. being classes or subclasses--it creates too much conceptual baggage.
Knight is a background in the PHB. Then their is the fighter Subclass Purple Dragon Knight in the SCAG. In the PHB Paladins are refered to as Knights in the fluff and their powers seem to back that up. So the question becomes how many Knights can dance on the head of a pin.
I'm about tired with this oft-repeated implication of "If you don't like my preference, then something is wrong with you."
Notice here that the Grinch isn't just taking the presents away from the little girl, he's replacing them with s**t that will make her cry on Christmas day.
Sadly, there is no path to redemption in this story. The green monster is content to tell the teary eyed little girl that Christmas is "optional"
Right here you've just descended into utter petulence. You don't like marking, then don't allow the subclass in your games. Stop trying to enforce your particular views on what others should have in their games.
oh yeah... remove the entire subclass..... such a great option. Why not be a nice and inclusive publisher and create subclass with optional 4e styled rules? Of course, my group is happy being in the optional ghetto provided that ghetto is provided... otherwise, don't tempt me to take your publications seriously. Don't claim you have a rule-set for everyone.