The paladin unarmored ability is pretty amusing for a druid paladin multiclass. Overall I like the flavor and ability of all three sub classes.
I wish the Monster Hunter was exploiting more the favored enemy mechanic of the base class. Something like:
- Using a reaction to stop a Lair Action against F.E
- A ribon that gives advantage on Intimidate checks against F.E and counter monster's environemental effects when long resting in a place.
- final feature to ignore one Legendary Resistance on a hit. 1/long rest.
That would be my take on a Monster Hunter.
There is some good ideas in here.
Lair action counter is a good idea ... I also hate LR as a player, so being able to be better at countering that is also interesting.
Also, immunity to fearful presence of certain monsters
OK, so what's the trope of archetype behind Drunken Master?
I wondered about it when it showed up in Sword & Fist back in 3E; it finally occurred to me to ask about it.
This hasn't been mentioned yet, but the oath of redemption is an excellent start to making the equivalent of a 1e shukenja; that seems the clear intent to me. What makes it less than ideal for this purpose is the first two levels, where one is encouraged to play an armored, fully armed warrior. (That's a problem with paladin oaths in general; for something so core to the class concept, I think they should be chosen at level 1, like a cleric's domain.) Also, the paladin's spell selection isn't a great fit.
But in tone, with the paladin's class abilities added in, this does a decent job of modeling the peaceful itinerant priest. If it's not perfect, it could point the way to a clerical domain that could work better, or an alternate paladin-based class.
OK, so what's the trope of archetype behind Drunken Master?
I wondered about it when it showed up in Sword & Fist back in 3E; it finally occurred to me to ask about it.
Yes it doesnt sound as "fun", I agree with that but I dont know if promoting "heavy drinking" to the point of vomiting to get super-powers is something they want to promote
It last for 1 minute, and then they fall unconscious.Warrior of Reconciliation: Oh, okay, there it is. The tacit acknowledgement that you can't reliably have a D&D character without violence. You don't sway minds and hearts, you beat the hell out of them until they submit. Also, it lasts for 1 minute and then they can come back at you, so it's not even like you tossed out your ethos for something actually good.
It last for 1 minute, and then they fall unconscious.
Oath of Redemption is the first time i wanted to play a class based on fluff...
Or both! They would multiclass mix not half bad!Oh oh oh....
I love both Drunken Master and Redemption Paladin. I would have a blast roleplaying either one.
Everyone needs to stop fighting and have a drink!Or both! They would multiclass mix not half bad!
And if they don't listen, you break a bottle over their head and they love you for it!Everyone needs to stop fighting and have a drink!